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Former Assassin's Creed Producer Believes AI is to Stay in Gamdev Whether we Like It or Not

Adrian Werner, 19 October 2023, 04:08

According to veterans of games such as Assassin's Creed and EverQuest 2, the use of AI is too profitable for AAA developers to afford to ignore the technology.

Ubisoft Plans Fewer Games; Has One More Surprise for This Year

Hubert Sledziewski, 17 February 2023, 14:46

According to Ubisoft's latest financial report, the company is not doing as badly as it may have looked. What's more, the French reportedly have an ace up their sleeve in the form of a hitherto unannounced AAA game. Its release is expected within the year.

Quo Vadis, Gaming? Serious Reflections on Progress, FOMO, and Direction of Gaming

Rafal Sankowski, 18 November 2022, 17:37

„Those were the days!” – this, deeply philosophical call, seems to reflect an inner restlessness and unspoken longing. But is there truth in it? And does it apply to the gaming biz? Let's find out!

I May Not Live to See Elder Scrolls 7; It's the Twilight of AAA Games

Kristian Smoszna, 07 July 2022, 16:00

The „triple-play” segment will never die, but every year there seem to be fewer and fewer of them, especially the most high-profile ones. This is because studios need more and more capacity to „prove” a given title, and this in turn consumes time.

"'PS5 Exclusive Game Budgets Will be $200 Million,' Predicts Sony Veteran

Adrian Werner, 06 September 2021, 15:30

The former head of Sony Worldwide Studios predicts that budgets for PlayStation 5 exclusives will be in the order of $200 million for the biggest games.

Ubisoft Will Publish Fewer AAA Games

Adrian Piotrowski, 10 February 2021, 19:23

Ubisoft has announced that it will not be releasing as many AAA games next fiscal year as it has been doing so far. Their place will be taken by smaller titles and F2P games.

Former PlayStation Exec: AAA Game Development Cost is Unsustainable

Bart Swiatek, 25 June 2020, 16:06

Shawn Layden, former president of SIE Worldwide Studios, who worked for Sony for 25 years, says the cost of creating games is becoming too high and something has to change in the industry. In his opinion, the solution could be to focus on shorter, more condensed games.

Hideo Kojima: Death Stranding's Success Funded Next Game

Damian Gacek, 30 May 2020, 19:54

In a recently published interview for Livedoor, Hideo Kojima confirmed the success of Death Stranding. He also mentioned ongoing work on the next production and presented his vision of the future of the industry. In his opinion, traditional AAA titles will be replaced by cheaper live-service games.

Bloober Team Will Bet on Big TPP Games, Action and Cinematic Style

Adrian Werner, 06 February 2020, 11:28

Polish studio Bloober Team has revealed its plans for the future. The team will focus on productions with a higher budget, which will offer more action than the developer's previous projects. FPP will be abandoned in favour of third-preson perspective, but the devs still intend to specialize in psychological thrillers.

Ubisoft Won't Go Back to Making Smaller Games Like... AC Unity

Paul Wozniak, 11 September 2019, 21:30

Yves Guillemot, CEO of Ubisoft, said in an interview that the company no longer intends to develop games with stories lasting only for a dozen or so hours. Instead, it wants to focus on creating titles that enable for the experience of many such adventures in one game.

Humankind - Title of Sega's New Game Revealed?

Paul Wozniak, 17 August 2019, 21:56

Yesterday, a new website was launched on the web, which most likely heralds the upcoming game of the Japanese publisher Sega. It's quite possible that by the way, we also got to know its title.

Ubisoft will Release Three New AAA Games in Q1 2020

Jakub Mirowski, 16 May 2019, 00:20

In its latest financial statement, Ubisoft has revealed that in the first three months of next year, the company intends to release as many as three unannounced high-budget titles.