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Red Dead Redemption 2 and Bloodborne unexpectedly have something in common. GTA creator points to the source of credibility in open worlds

Red Dead Redemption 2 and Bloodborne unexpectedly have something in common. GTA creator points to the source of credibility in open worlds

Rockstar Games co-founder Dan Houser revealed that while working on Red Dead Redemption 2, he was inspired not only by westerns, but also by Victorian literature. According to the GTA creator, the books have a lot in common with the games.

video games

Kamil Kleszyk

December 5, 2025

Red Dead Redemption 2 and Bloodborne unexpectedly have something in common. GTA creator points to the source of credibility in open worlds
The Witcher creators were looked down upon within their own company. „We were like weird people living in a cellar”

The Witcher creators were looked down upon within their own company. „We were like weird people living in a cellar”

It took a great success for the CD Projekt Red team to stop being treated like the „ugly child” in their own company.

video games

Jacob Blazewicz

November 13, 2025

The Witcher creators were looked down upon within their own company. „We were like weird people living in a cellar”
„We always want it to be 3% smaller than is the kind of minimum to do it.” Ghost of Yotei devs have a unique work philosophy, and the key issue is budget

„We always want it to be 3% smaller than is the kind of minimum to do it.” Ghost of Yotei devs have a unique work philosophy, and the key issue is budget

Ghost of Yotei didn't follow in the footsteps of other Sony hits. The developers managed to make a sequel that wasn't much more expensive for Sucker Punch than the first game.

video games

Jacob Blazewicz

September 23, 2025

„We always want it to be 3% smaller than is the kind of minimum to do it.” Ghost of Yotei devs have a unique work philosophy, and the key issue is budget
Well-loved character from the Assassin's Creed series became a victim of money and Ubisoft's creative freedom

Well-loved character from the Assassin's Creed series became a victim of money and Ubisoft's creative freedom

One of the most controversial events in the history of the Assassin's Creed series was not at all planned from the beginning. It was led by money and Ubisoft's desire for creative freedom.

video games

Kamil Kleszyk

August 14, 2025

Well-loved character from the Assassin's Creed series became a victim of money and Ubisoft's creative freedom
The Witcher 4 is being developed with the same „scrappy energy” as The Witcher 3. CD Projekt Red devs hear the words: „Get it done. Do it dirty”

The Witcher 4 is being developed with the same „scrappy energy” as The Witcher 3. CD Projekt Red devs hear the words: „Get it done. Do it dirty”

The spirit of work on the previous installment can be felt during the development of The Witcher 4. According to the narrative director, CD Projekt Red studio members are involved in the most important tasks, regardless of their role.

video games

Krzysztof Kaluzinski

June 16, 2025

The Witcher 4 is being developed with the same „scrappy energy” as The Witcher 3. CD Projekt Red devs hear the words: „Get it done. Do it dirty”
So many people wanted to be in Death Stranding 2 that Hideo Kojima didn't have enough room and started saying no to them

So many people wanted to be in Death Stranding 2 that Hideo Kojima didn't have enough room and started saying no to them

We already know who we will definitely meet as guests in Death Stranding 2. So many famous people wanted to appear in the sequel that Hideo Kojima had to start saying no to some celebrities.

video games

Zuzanna Domeradzka

May 30, 2025

So many people wanted to be in Death Stranding 2 that Hideo Kojima didn't have enough room and started saying no to them
Clair Obscur: Expedition 33 wasn't made by just 30 people. Credits „disprove” the popular theory

Clair Obscur: Expedition 33 wasn't made by just 30 people. Credits „disprove” the popular theory

In the context of Clair Obscur: Expedition 33, a very small team of developers is often mentioned. In reality, however, more than just 30 people contributed to the game's success.

video games

Martin Bukowski

April 29, 2025

Clair Obscur: Expedition 33 wasn't made by just 30 people. Credits „disprove” the popular theory
Baldur's Gate 3 may have looked very differently. Larian changed the concept „at least twice” before finding the one that players loved

Baldur's Gate 3 may have looked very differently. Larian changed the concept „at least twice” before finding the one that players loved

Baldur's Gate 3's Art Director, Alena Dubrovina, revealed that initially, Larian Studios planned to give its hit game a more cartoonish style.

video games

Kamil Kleszyk

April 28, 2025

Baldur's Gate 3 may have looked very differently. Larian changed the concept „at least twice” before finding the one that players loved
Assassin's Creed may never have been created. Meet Prince of Persia: Assassins, the would-be PoP, who became Assassin

Assassin's Creed may never have been created. Meet Prince of Persia: Assassins, the would-be PoP, who became Assassin

The devs of the first Assassin's Creed didn't immediately know that they were working on a representative of an entirely new brand. The game, which turned into a best-selling series, was initially created as a spin-off of another, at the time equally notable series.

video games

Christian Pieniazek

March 23, 2025

Assassin's Creed may never have been created. Meet Prince of Persia: Assassins, the would-be PoP, who became Assassin
„They just didn't want me to do it.” Baldur's Gate 3 actor, Neil Newbon, fights for fame and respect for people in his profession

„They just didn't want me to do it.” Baldur's Gate 3 actor, Neil Newbon, fights for fame and respect for people in his profession

Neil Newbon, Troy Baker, Jennifer Hale and other actors known from video games join the fight for respect and recognition for their profession.

video games

Jacob Blazewicz

March 16, 2025

„They just didn't want me to do it.” Baldur's Gate 3 actor, Neil Newbon, fights for fame and respect for people in his profession
KCD 2 devs share a surprising and funny story about Mutt. „Bravery takes many form”

KCD 2 devs share a surprising and funny story about Mutt. „Bravery takes many form”

The developers of Kingdom Come: Deliverance 2, Warhorse studio, have released footage showing work on motion capture scenes. The amusing video shows a man... playing the role of Mutt.

video games

Kamil Kleszyk

March 6, 2025

KCD 2 devs share a surprising and funny story about Mutt. „Bravery takes many form”
The Witcher 4 will put emphasis on tough choices aligned with „Eastern European mentality.” Ciri will approach things differently than Geralt

The Witcher 4 will put emphasis on tough choices aligned with „Eastern European mentality.” Ciri will approach things differently than Geralt

The developers of The Witcher 4 say that the game will not lack very difficult and unclear choices. They also pointed out that Ciri's actions will differ from what Geralt would do.

video games

Martin Bukowski

February 28, 2025

The Witcher 4 will put emphasis on tough choices aligned with „Eastern European mentality.” Ciri will approach things differently than Geralt
The Witcher 4 trailer without secrets. CD Projekt Red and Platige Image reveal behind-the-scenes insights

The Witcher 4 trailer without secrets. CD Projekt Red and Platige Image reveal behind-the-scenes insights

CD Projekt Red has released a video discussing the process of creating the first Witcher 4 game trailer.

video games

Maciej Gaffke

February 27, 2025

The Witcher 4 trailer without secrets. CD Projekt Red and Platige Image reveal behind-the-scenes insights
„EA gives you enough rope to hang yourself.” BioWare co-founder recalls working at the studio

„EA gives you enough rope to hang yourself.” BioWare co-founder recalls working at the studio

Fitting in with Electronic Arts is nothing easy, but Greg Zeschuk doesn't think the company restricted BioWare's freedom during his time at the studio.

video games

Jacob Blazewicz

February 27, 2025

„EA gives you enough rope to hang yourself.” BioWare co-founder recalls working at the studio
„I had this fight with the designers at the time.” Skyrim's producer personally balanced one of the biggest RPG hits just before release

„I had this fight with the designers at the time.” Skyrim's producer personally balanced one of the biggest RPG hits just before release

The producer of The Elder Scrolls V: Skyrim, Jeff Gardiner, talked about how he undertook the balancing of the hit game on his own a few weeks before the release.

video games

Kamil Kleszyk

February 24, 2025

„I had this fight with the designers at the time.” Skyrim's producer personally balanced one of the biggest RPG hits just before release
Former EA DICE dev claims that 98% of developers working on Battlefield 7 didn't work on previous series' installments

Former EA DICE dev claims that 98% of developers working on Battlefield 7 didn't work on previous series' installments

A former EA DICE employee spoke about the causes of problems at EA DICE studio and what the future of the Battlefield series would look like.

video games

Jacob Blazewicz

January 21, 2025

Former EA DICE dev claims that 98% of developers working on Battlefield 7 didn't work on previous series' installments
Kojima spends so much time testing Death Stranding 2 that he's missing sleep. „I fell asleep twice while on a delivery”

Kojima spends so much time testing Death Stranding 2 that he's missing sleep. „I fell asleep twice while on a delivery”

Hideo Kojima will appear at The Game Awards 2024, but for the time being he is spending his sleep on testing Death Stranding 2: On The Beach.

video games

Jacob Blazewicz

December 9, 2024

Kojima spends so much time testing Death Stranding 2 that he's missing sleep. „I fell asleep twice while on a delivery”
Assassin's Creed: Shadows is Their First Game Ever. Half The Team Working on Yasuke and Naoe Adventures are „Juniors”

Assassin's Creed: Shadows is Their First Game Ever. Half The Team Working on Yasuke and Naoe Adventures are „Juniors”

Apparently, even half of the Assassin's Creed: Shadows devs have never worked on games before. This may raise some concerns but also hopes.

video games

Martin Bukowski

November 28, 2024

Assassin's Creed: Shadows is Their First Game Ever. Half The Team Working on Yasuke and Naoe Adventures are „Juniors”
Star Citizen's Problems Through Eyes of Employees. Perfectionism, Unnecessary Spending and Frankenstein Creation

Star Citizen's Problems Through Eyes of Employees. Perfectionism, Unnecessary Spending and Frankenstein Creation

Star Citizen has been in development for 12 years, but apparently, the studio is still struggling with the same problems, allegedly duplicating the mistakes of other devs from 20 years ago.

video games

Jacob Blazewicz

October 18, 2024

Star Citizen's Problems Through Eyes of Employees. Perfectionism, Unnecessary Spending and Frankenstein Creation
Mystery of Missing Ferries in GTA 4 Explained After 17 Years

Mystery of Missing Ferries in GTA 4 Explained After 17 Years

Ferries appeared in the teaser trailer for Grand Theft Auto 4, but not in the game itself because they caused too many problems for the developers.

video games

Jacob Blazewicz

October 10, 2024

Mystery of Missing Ferries in GTA 4 Explained After 17 Years