Red Dead Redemption 2 and Bloodborne unexpectedly have something in common. GTA creator points to the source of credibility in open worlds

Rockstar Games co-founder Dan Houser revealed that while working on Red Dead Redemption 2, he was inspired not only by westerns, but also by Victorian literature. According to the GTA creator, the books have a lot in common with the games.

Kamil Kleszyk

Red Dead Redemption 2 and Bloodborne unexpectedly have something in common. GTA creator points to the source of credibility in open worlds, image source: Rockstar Games / Frogwares.
Red Dead Redemption 2 and Bloodborne unexpectedly have something in common. GTA creator points to the source of credibility in open worlds Source: Rockstar Games / Frogwares.

Dan Houser, one of the co-founders of Rockstar Games and the main writer for the GTA and Red Dead Redemption series, shared in an interview with The Guardian that he used a pretty unexpected reading list while working on one of the studio's biggest hits. It turns out that the atmosphere of Red Dead Redemption 2 was shaped as much by films about the Wild West as by Victorian literature (1837–1901). Of course, these inspirations aren't obvious at first glance, like in Bloodborne, but they kind of tie both projects together.

Houser admitted that while creating RDR2, he delved deeply into classic Victorian-era novels. He listened to them in the form of audiobooks every day on his way to the office, absorbing the style and narrative techniques characteristic of authors like George Eliot or the creator of Sherlock Holmes, Arthur Conan Doyle.

I binged on Victorian novels for that [to create RDR2]. I listened to the audiobook of Middlemarch [by George Eliot, who was actually Mary Ann Evans]. I loved it, he explained.

According to Houser, such reading helped give the game's plot a more "novel-like" character – he wanted the narrative to be richer, multi-threaded, and deeply rooted in the world of Red Dead Redemption 2. The creator pointed out that with such a polished and stunning visual setup, the story had to be ambitious enough to match it.

Dickens and open worlds – surprisingly close to each other

Not only did RDR2 grow from literary inspirations—at least not intentionally. Houser mentioned a situation during the promotional tour for Grand Theft Auto IV when a journalist compared the series to the works of Dickens. At first, he thought it was just an over-the-top compliment, but eventually, he realized that both worlds, even though they come from totally different mediums, are based on a similar idea: they show society in all its layers, with different characters and relationships.

If you look at Dickens, Zola, Tolstoy or any of those authors, there's that feeling of all the world is here – that's what you're trying to get in open world games. It's a twisted prism, looking at a society that's interesting in one way or another.

The developer also pointed out that books have an "extended narrative"—similar to games with their side quests and storylines scattered throughout the open world. The creator also pointed out that classic literature from that era emphasizes a strong sense of "physicality," focusing on the flow of events and the characters' real presence in the space, which fits perfectly with video games.

Houser's current interviews are part of the promotional tour for the book A Better Paradise. During previous chats, the founder of Absurd Ventures spilled the beans on what went down during the making of Red Dead Redemption 2. He also talked about how the U.S. authorities weren't too fond of Rockstar back when GTA was causing a stir, and he shared his thoughts on where AI is headed.

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Red Dead Redemption 2

October 26, 2018

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Kamil Kleszyk

Author: Kamil Kleszyk

At Gamepressure.com deals with various jobs. So you can expect from him both news about the farming simulator and a text about the impact of Johnny Depp's trial on the future of Pirates of the Caribbean. Introvert by vocation. Since childhood, he felt a closer connection to humanities than to exact sciences. When after years of learning came a time of stagnation, he preferred to call it his "search for a life purpose." In the end, he decided to fight for a better future, which led him to the place where he is today.

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