Co-founder of Devolver Digital: If we're Going to be Drug Dealers, Let's Offer People Psychedelics
Paul Wozniak, 05 November 2019, 20:47
At Reboot Develop conference, Devolver Digital co-founder Mike Wilson compared developers to drug dealers and their productions to addictive drugs. He also asked for thoughtful serving of content that would broaden the horizons of players, and not only take their time and money.
Oxford University: Obsessive Playing is Not Illness
Christian Pieniazek, 22 October 2019, 20:50
Research by the Oxford Internet Institute has shown that there is currently no evidence that excessive gambling is a illness. Instead, they argue that it is merely a symptom of wider problems unrelated to video games.
Industry Wants to Remove Gaming Disorder From IDC-11
Frozen, 29 May 2019, 20:39
In response to the World Health Organisation's decision to classify gaming addiction as a disease, the American ESA, in agreement with several other institutions, issued a statement calling for the withdrawal of the controversial decision.
Excessive Gaming Officially Recognised as Illness
Adrian Werner, 26 May 2019, 16:37
The World Health Organisation has officially adopted the new version of the Classification of Diseases and Related Health Problems. The controversial gaming disorder was added to the list.
GDC 2019 report: PC remains developers' favorite platform
Michael Kulakowski, 26 January 2019, 22:35
According to the GDC report for 2019, based on a surver sent to four thousand developers from around the world, PC remains the most attractive platform for game development.
Netflix: Fortnite is more dangerous than HBO
Bart Swiatek, 18 January 2019, 12:54
Netflix published a financial report which states that it does not compete with other streaming platforms, but with video games, especially Fortnite.
Swastikas and other Nazi symbols are no longer censored in German games. Here’s how it happened
Maiman, 10 August 2018, 15:25
Swastikas and other Nazi symbols, banned from German video games for two decades, are back. Learn what made them unlawful, how it affected the industry, and what it took to bring them back.