The analyst believes that AAA games are mainly bought by wealthier players today. Poorer people are leaning toward subscriptions and free-to-play titles.
video games
Martin Bukowski
November 14, 2025
Most gamers in the US buy just one or two games a year. Only a few make a purchase at least once a month, but they drive the market.
video games
Martin Bukowski
October 8, 2025
Young adults are significantly cutting spending on video games, which analysts say could bode poorly for the future of the gaming industry.
video games
Jacob Blazewicz
August 11, 2025
They are taking our video games away. Steam and itch.io have been forced to make changes. But there are a few ways you can make your voice heard.
other
Matt Buckley
August 1, 2025
The value of the video game industry is expected to exceed $90 billion in the coming years. Meanwhile, the average gamer is playing fewer and fewer titles.
video games
Maciej Gaffke
April 9, 2025
Research by the Newzoo agency shows that PC gamers spend most of their time playing old games.
video games
Adrian Werner
March 20, 2025
London-based analyst group GlobalData believes the PC market will stagnate, while revenues from the console segment will more than halve by 2030.
video games
Jacob Blazewicz
March 6, 2025
Newzoo's new report is further proof that video games are no longer the domain of only the youngest generations.
video games
Jacob Blazewicz
September 2, 2024
Polish Techland cost Chinese Tencent a hefty sum. We learned the estimated value of the high-profile deal of the last year, thanks to which the gaming giant became the majority shareholder of the studio.
video games
Maciej Gaffke
January 11, 2024
On PC, boxed editions of games are almost non-existent. This is according to a summary of the market in 2023, which was prepared by GamesIndustry.biz.
video games
Jacob Blazewicz
December 21, 2023
The gaming market is growing strong. The increase in its value compared to last year is a good omen for the future.
video games
Adam Adamczyk
August 9, 2023
A report revealing the shape of the US gaming market can lead to surprising conclusions. In particular, the progressive disparity among the major branches of the industry seems particularly interesting.
video games
Adam Celarek
June 20, 2023
In the first quarter of this year, Hogwarts Legacy saved the European game market from huge declines. The PlayStation 5, on the other hand, was the only console whose sales increased in the past months.
video games
Adrian Werner
April 19, 2023
The beginning of March is a time of financial summaries in the gaming industry. Major companies listed on the world's stock exchanges have just released their results for Q4 2022, and we analyze the data.
Opinions
Maciej Jalowiec
March 15, 2023
The gaming industry has significantly increased its reach over the past two years. As a result, there are more and more players every year. At the same time, the value of the market has shrunk significantly in 2022, making the situation complicated.
video games
Wiktor Szczesny
November 22, 2022
PC games are doing better and better in Japan. Revenues from the segment have doubled in just a few years.
video games
Adrian Werner
November 7, 2022
Co-creator of the iconic Journey, Jenova Chen from thatgamecompany studio, says that working on live-service games is much less stressful than on a classic titles. It also allows for a healthy work-life balance.
video games
Hubert Sledziewski
August 2, 2022
The mobile market has slowed down, but still managed to set another record. Users (including gamers) continue to spend billions of dollars on apps in App Store and Google Play.
video games
Jacob Blazewicz
July 14, 2022
The U.S. Federal Trade Commission plans to tighten regulations on posting fake positive reviews online to sell products or services, including video games.
video games
Kamil Kleszyk
May 24, 2022
Take-Two has announced the finalization of its $12.7 billion acquisition of mobile game company Zynga.
video games
Kamil Kleszyk
May 23, 2022