Take-Two's financial report included a lot of interesting information about the overall health of the video game market and the directions of its development.
Take-Two Interactive released its financial results report. Yesterday we wrote about the revenues and numbers concerning specific games. However, the document also contains other interesting information about the overall health of the industry.
The numbers in the report are based on data collected by analyst groups IDG Consulting, ESA, Newzoo, Streamlabs and Stream Hatchet.
It should be added that these impressive numbers include only games, microtransactions and services. They do not include hardware sales, so in reality this industry is even bigger.

There were some other interesting numbers in the report as well.
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Finally, it is worth mentioning that the report reveals that at the end of March 2022 there were 6042 people employed in the developer studios owned by Take-Two Interactive. This compares to 5079 in 2021 and only 1808 in 2014.

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Author: Adrian Werner
A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.