Two Worlds 2: Quests - Merchants Guild
Two Worlds 2: Quests - Merchants Guild Index for Two Worlds II Game Guide and Walkthrough by gamepressure.com
This chapter offers detailed guides on completing various quests of Merchants Guild in Two Worlds 2, focusing on combat, exploration, and decision-making.
We cover missions like Black Marketeers, where players eliminate increasing groups of fencers in Hatmandor and return for rewards, and Stolen Corpse, involving investigation, combat with ants, and choices affecting rewards. The guide explains how to complete Eviscerating Creatures by collecting parts of the Animals Encyclopaedia during Stolen Corpse.
Additional missions such as Plants Gardening and The Gargoyles require clearing monsters and solving puzzles, like playing melodies to open vaults. For more, visit the main page of the guide.
- Two Worlds II Game Guide
- Two Worlds 2: Main guide
- Two Worlds 2: Prologue
- Two Worlds 2: Chapter 1
- Two Worlds 2: Chapter 2
- Two Worlds 2: Chapter 3
- Two Worlds 2: Chapter 4
- Two Worlds 2: Quests - Alsorna
- Two Worlds 2: Quests - Bayan
- Two Worlds 2: Quests - Hatmandor
- Two Worlds 2: Quests - New Ashos
- Two Worlds 2: Quests - The Swallows
- Two Worlds 2: Quests - Tir Geal
- Two Worlds 2: Quests - Warriors Guild
- Two Worlds 2: Quests - Merchants Guild
- Two Worlds 2: Quests - Thieves Guild
- Two Worlds 2: Quests - Mages Guild
- Two Worlds 2: Quests - Necromancers Guild
- Two Worlds 2: Walkthrough Maps
- Two Worlds 2: World atlas
- Two Worlds 2: Main guide
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