Two Worlds 2: Quests - Tir Geal
Two Worlds 2: Quests - Tir Geal Index for Two Worlds II Game Guide and Walkthrough by gamepressure.com
This chapter offers a detailed exploration of quests and storylines in Two Worlds 2, focusing on the intriguing The Chronicle series, Widow's Necklace, and The Mad Blacksmith. It guides you through the process of unlocking missions like Long-Lost Gold by discovering hidden chronicles, revealing tales of a thief and buried treasure in marshlands.
The Widow's Necklace quest involves moral choices, interactions with characters like Samara, Feskel, and Culainn, and decisions that influence the ending-either sparing or killing the blacksmith. The guide emphasizes key locations such as Tir Geal and the swamp, and highlights important objects like cursed necklaces and hidden loot.
Check out the main guide page here.
- Two Worlds II Game Guide
- Two Worlds 2: Main guide
- Two Worlds 2: Prologue
- Two Worlds 2: Chapter 1
- Two Worlds 2: Chapter 2
- Two Worlds 2: Chapter 3
- Two Worlds 2: Chapter 4
- Two Worlds 2: Quests - Alsorna
- Two Worlds 2: Quests - Bayan
- Two Worlds 2: Quests - Hatmandor
- Two Worlds 2: Quests - New Ashos
- Two Worlds 2: Quests - The Swallows
- Two Worlds 2: Quests - Tir Geal
- Two Worlds 2: Quests - Warriors Guild
- Two Worlds 2: Quests - Merchants Guild
- Two Worlds 2: Quests - Thieves Guild
- Two Worlds 2: Quests - Mages Guild
- Two Worlds 2: Quests - Necromancers Guild
- Two Worlds 2: Walkthrough Maps
- Two Worlds 2: World atlas
- Two Worlds 2: Main guide
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