Dragon Age Veilguard: Chapter 10 Unwanted Guests
Unwanted Guests is the main quest in DA Veilguard that you will encounter in the tenth chapter of the game. On this page of the guide we described how to find the prisoners held by the Venatori in the forest of Arlathan.
Unwanted Guests is a main quest in Dragon Age Veilguard, which you will encounter in chapter 10 of the game. It consists mainly of combat and two very simple puzzles. On this page of the guide we describe how to investigate the Venatori activity in Arlathan Forest and free their prisoners.
How to get to the camp?
Related map marker: Inaccessible path #4 - Arlathan Forest @ Arlathan Forest
You will begin the quest in the Veil Jumpers camp after talking to their leaders. You must go deep into the forest to investigate the Venatori's activity. In the clearing in the center of the map, you will come across a small group of cultists - get rid of them. Then you need to go to the ruins in the north of the map, where you will have to defeat more cultists.
You must now disable the barrier blocking the path ahead. You will notice torches with symbols around you. Three symbols hang above the barrier. Light the torches in the order shown above the barrier to solve the puzzle. In the camp on the other side, get rid of the enemies (watch out especially for the elite mages in the back, whom you should kill first).
How to find prisoners?
Related map marker: Blue barrier puzzle #2 - Arlathan Forest @ Arlathan Forest
At the back of the camp you will find an inactive power crystal device. Continue along the linear path past the waterfall where you will find a crystal. Take it and insert it into an inactive device to create a bridge.
Past the bridge, you will encounter a very large group of Venatori. Use area of effect skills - you can send companions to distract the main horde or the mages at the back of the room. After defeating them, proceed further, where you will have to solve a torch puzzle again. As before, light the torches in the correct order. Notice, however, that the third symbol in the sequence is missing - it has fallen off the wall and is lying on the floor. Keep it in mind when you get to lighting torches.
Talk to the prisoner beyond the barrier and backtrack a bit to the small Venatori camp. Here you need to examine two things - a wooden box next to the tent and the corpse of a single cultist, also near the tent. Speak to the newly arrived Veil Jumpers to complete the quest.
- Dragon Age Veilguard Guide
- Dragon Age Veilguard: Game Guide
- Dragon Age Veilguard: Walkthrough
- Dragon Age Veilguard: Main quests
- Dragon Age Veilguard: Chapter 1 The End of the Beginning
- Dragon Age Veilguard: Chapter 2 In Entropy's Grasp
- Dragon Age Veilguard: Chapter 2 Shadows Crossing
- Dragon Age Veilguard: Chapter 3 The Singing Blade
- Dragon Age Veilguard: Chapter 4 Into the Crossroads
- Dragon Age Veilguard: Chapter 5 The Smuggled Relic Case
- Dragon Age Veilguard: Chapter 4 Sea of Blood
- Dragon Age Veilguard: Chapter 5 Shadows of Minrathous
- Dragon Age Veilguard: Chapter 6 A Warden's Best Friend
- Dragon Age Veilguard: Chapter 6 On Blighted Wings
- Dragon Age Veilguard: Chapter 7 The Dragon Slayer
- Dragon Age Veilguard: Chapter 7 Where the Dead Must Go
- Dragon Age Veilguard: Chapter 8 Something Wrong
- Dragon Age Veilguard: Chapter 8 The Siege of Weisshaupt
- Dragon Age Veilguard: Chapter 9 Bloodbath
- Dragon Age Veilguard: Chapter 9 The Cobbled Swan Case
- Dragon Age Veilguard: Chapter 9 The Cauldron
- Dragon Age Veilguard: Chapter 9 Fire and Ice
- Dragon Age Veilguard: Chapter 10 Unwanted Guests
- Dragon Age Veilguard: Chapter 10 Blood of Arlathan
- Dragon Age Veilguard: Chapter 11 For the Love of Treviso
- Dragon Age Veilguard: Chapter 12 Isle of the Gods
- Dragon Age Veilguard: Chapter 13 The Last Gambit
- Dragon Age Veilguard: Chapter 14 The Dread Wolf Rises
- Dragon Age Veilguard: Main quests
- Dragon Age Veilguard: Walkthrough
- Dragon Age Veilguard: Game Guide
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