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Essays 23 September 2019, 16:43

author: Julia Dragovic

13 Rules of Life According to The Sims

Don't trust anyone. Facts? Don't be fooled. "Facts" are merely a scheme, a global conspiracy aimed at hiding the truth from us. And let me tell you in post-truth times, the only real source of knowledge about life are The Sims, so pay good attention.

If you talk to the mirror long enough, you'll get promoted

And don't whine that you're tired. Practice that speech, chop-chop! - 13 Rules of Life According to The Sims - dokument - 2019-09-23
And don't whine that you're tired. Practice that speech, chop-chop!

Those were the days. If you had enough money and a broad back, any job could be yours. It's a method proven by generations of the Sims. A mirror used to be enough to hone your interviewee skill to perfection. Currently, employees who want to get promoted have to read some books, and do other stupid things (for example, care about their fitness). Training speech remains, however, a very significant factor on the way to a career.

Remember the high school finals? In my day, one of the things you had to do, was to prepare a presentation, learn it by heart, and fit it into like fifteen minutes of talking. The teachers definitely knew what was up, because their main advice for controlling the time of the oral presentation was talking to a mirror. Precision, control, eloquence, time efficiency. Stopwatch in hand, and off we go. Once you mastered this skill, you could go conquering the world. Mainly because it was the last exam, after which, the endless holidays began. But also because after the baptism of fire, you would be able to handle any speech situation, at work and otherwise. The wisdom of The Sims has no limits.

The Sims 4

The Sims 4

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The Sims 3

The Sims 2

The Sims 2

The Sims

The Sims

The Right Expansion at the Right Time - Interview with Sims 4: Snowy Escape Dev
The Right Expansion at the Right Time - Interview with Sims 4: Snowy Escape Dev

Snowy Escape, the latest DLC for The Sims 4, introduces Zen, Japanese landscapes, and a few new mechanics we've talked with Graham Nardone, the lead producer, about why these were the motifs they opted for, and what's to come in the future.

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