As we all know, teenage years officially end on your 36th birthday. 13 lessons The Sims taught us about life

Julia Dragovic

As we all know, teenage years officially end on your 36th birthday

A normal, decent life. 35 years old; mother tenderly asks about the progress of your homework that you're doing in your room, which you're now occupying for the fourth decade. - 13 Rules of Life According to The Sims - dokument - 2019-09-23
A normal, decent life. 35 years old; mother tenderly asks about the progress of your homework that you're doing in your room, which you're now occupying for the fourth decade.

A simple calculation. The average sim, thanks to advances in modern medicine, is able to live around 91 days. Change days for years, and you get a hefty lifespan, although not unachievable. 91 years is a decent time to get a visit from the Grim Ripper, or to start figuring out a way to live a bit longer. We can therefore convert one day for one year. Now do the maths, and it will turn out sims reach adolescence after 36 years. And that can only be interpreted in one way: as humans, we are thrown too early into the maelstrom of adulthood. Why? It's about the money. Children cannot work and earn. Someone in history decided that enjoying the carefree life of a children for too long is bad for GDP.

The truth, however – and the natural order – always triumph in the end. Nowadays, we can observe a slow return to the natural way of things among young adults under 36 years old, especially in Italy (nobody knows why there in particular). Are you inside the age range 0-36 and still staying with your parents, not having a job? There's nothing wrong with that. It's perfectly normal. Do let others tell you that you're big children, immature freeloaders, and vile lazybones. You're teenagers, and you're entitled to it all. If you're 36 years old and you still can't finish your bachelor's – don't worry! You should be proud of yourself, because you have just entered adulthood, and yet you're almost finished with university! You must be some kind of a genius!

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Julia Dragovic

Author: Julia Dragovic

She studied philosophy and philology and honed her writing skills by producing hundreds of assignments. She has been a journalist at Gamepressure since 2019, first writing in the newsroom, then becoming a columnist and reviewer, and eventually, a full-time editor of our game guides. She has been playing games for as long as she can remember – everything except shooters and RTSs. An ailurophile, fan of The Sims and concrete. When she's not clearing maps of collectibles or playing simulators of everything, economic strategies, RPGs (including table-top) or romantic indie games, Julia explores cities in different countries with her camera, searching for brutalist architecture and post-communist relics.