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Essays 24 September 2021, 20:50

author: Karol Laska

Not Just AAA - Small Games We Can't Wait For

The calendar of game premieres is already known years ahead. In the editorial team we tried to choose from it productions less obvious, and some even tempted to select titles yet unannounced.

Table of Contents

Space Engineers 2

  1. Officially announced? No
  2. Genre: simulation

You can never have too many good and free sandboxes. However, it's worth knowing that these don't just end with the iconic Minecraft or Garry's Mod. However, I'm not going to start the fun of listing all the noteworthy "sandboxes" – I'm only going to focus on one, and a really specific one: complex and developed over the years. Besides, why the suspense if you know what the title is about anyway. Yes, let's have all the formality behind us, we're talking about Space Engineers.

It's not a game for the faint-hearted or not very creative people, but the high entry threshold here seems rather inherent in the general outline, which is to have fun with all things cosmic from many different sides – those typically constructive to the competence and survival aspects.

Hardcore fans of the game, however, have been discussing on forums for some time now whether it's time to abandon the usual content updates and release a second part that would make the original, which is clumsy in some places, a little more modern? .

Wartales

  1. Officially announced? Yes
  2. Developers: Shiro Games
  3. Genre: strategy with RPG elements
  4. Release date: 2022

Shiro Games is one of the most prolific development studios of recent years, experimenting with both isometric RPG(Darksburg) and real-time strategy(Northgard) formulas. Their latest project, Wartales, promises to be interesting in that it will combine both genres, and in an intriguing way to say the least.

Want more details? In this case, imagine that we get an open world at our disposal, and it will abound in a variety of missions (both main and side), but do not forget about one of the most important elements of gameplay, namely the management and expansion of the "base". Combat, in turn, takes place in the popular turn-based system.

Wartales attracted players' attention from the first trailer released – this thanks not only to the aforementioned mechanical and genre choices, but also to its unusual style and setting. Medieval Europe may not be the most original of settings, but the way it is presented is a different matter. The entire open world looks like a three-dimensional interactive map, compared to which our adventurers look like giants. There is a vibe, there is an idea, let's hope the execution doesn't fall short.

  1. Wartales in our encyclopedia

Karol Laska

Karol Laska

His adventure with journalism began with a personal blog, the name of which is no longer worth quoting. Then he interpreted Iranian dramas and the Joker, writing for cinematography journal, which, sadly, no longer exists. His writing credentials include a degree in film studies, but his thesis was strictly devoted to video games. He has been writing for Gamepressure since March 2020, first writing a lot about movies, then in the newsroom, and eventually, he became a specialist in everything. He currently edits and writes articles and features. A long-time enthusiast of the most bizarre indie games and arthouse cinema. He idolizes surrealism and postmodernism. He appreciates the power of absurdity. Which is probably why he also tried soccer refereeing for 2 years (with so-so results). He tends to over-philosophize, so watch out.

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