The Poles at Teyon studio face the legend of the 80s – the Terminator. We have known about it for a long time, and today, we can finally talk about the game, which we've had a chance to play already.
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Martin Strzyzewski
September 19, 2019
With our official guidelines, you, as the law-abiding, exemplary user of a console, will be able to win any argument with the frantic horde of 4K/60FPS fanatics.
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Michael Grygorcewicz
September 17, 2019
CD Projekt RED creates a game using a setting created 30 years ago. Does this mean Cyberpunk 2077 will be outdated? Not necessarily, because Mike Pondsmith was right about many things.
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Adam Belda
September 16, 2019
MMORPGs are the domain of hardcore players – to achieve something, you not only need to know the ins and outs of the game, but also pack hundreds of hours into it. Here's our list of the most hardcore titles you can play today.
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moir
September 12, 2019
Sometimes, the best solutions are the simplest ones – it's no different with games, and especially with those for mobile devices. If Candy Crush is a bit to sweet, we have prepared a list of 13 match-3 games that are a bit more mature.
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Patrick Manelski
September 10, 2019
The premiere of World of Warcraft Classic was a success, as evidenced by the queues to servers. However, you will soon find out that Classic isn't perfect. These 10 mandatory addons will help you enter the brutal world of Blizzard from 15 years ago.
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Patrick Manelski
September 8, 2019
An unfulfilled filmmaker, a visionary, a showman who loves to tease players, a victim of the biggest industry scandal of 2015, a man who receives dedicated trailers. Hideo Kojima has many faces, but is he also our savior and deliverer?
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Michael Grygorcewicz
September 5, 2019
Ghost Recon: Breakpoint is a total game – a production that ambitiously aims to combine all the current fads and satisfy everyone. Is it even possible to create such a game? And if it is, is there a risk of saturation?
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Darius Matusiak
September 3, 2019
Developers from 1C Entertainment apparently took to heart the old truth stating that perfect is the enemy of good, and with the continuation of King's Bounty, they've decided to do everything much worse just in case.
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Jakub Mirowski
August 29, 2019
I expected Marvel's Avengers to be a decent game, but also one completely devoid of risky creativity and designed to provide simple entertainment for fans of the universe – and a short, hands-on presentation at gamescom confirmed my assumptions.
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Jakub Mirowski
August 28, 2019
An RPG enters a tavern, where a couple of Sims are having some lager, and the innkeeper goes... Well, in Crossroads Inn, you're the one who decides what the innkeeper says – because you're the innkeeper.
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Jakub Mirowski
August 26, 2019
Dostoevsky's "Crime and Punishment," Kafka's "Trial," Nintendo's "Luigi's Mansion 3." Few works allow equally compelling insight into the tormented mind of an imaginary figure, exposing the nightmares hidden within.
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Jakub Mirowski
August 26, 2019
On the day of the announcement of the release date of Mount and Blade 2: Bannerlord, we had the opportunity to talk to one of the founders of the TaleWorlds studio and ask many good questions, including "Why did it take so damn long?!"
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Jakub Mirowski
August 23, 2019
In over a year since the premiere of Kingdom Come: Deliverance, Warhorse's developers have triumphed: they have overcome adversity, achieved commercial success, found themselves a publisher, which allows them to look into the future with optimism.
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Jakub Mirowski
August 23, 2019
The "console wars" have been around since the dawn of electronic entertainment. Just like the scuffleof Call of Duty and Battlefield fans. Why is that? The answer is simple – it's all because of evolution.
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Adam Belda
August 22, 2019
GreedFall is clumsy and ugly as night. But remember the Little Prince – "What is essential is invisible to the eye." The game has issues, but there're many ways it can make up for them, including the great freedom, and complex character development.
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Jakub Mirowski
August 21, 2019
At the Cyberpunk show 2077 in Cologne I saw a devilishly impressive game, but just a game nonetheless. One that can be as delighting, as it can be simply irritating, and even disappointing, given all the hype.
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Jakub Mirowski
August 21, 2019
Can you run a game that strains modern gaming systems on a hand-held? The Witcher 3 attempts to prove that you can. Although Geralt had to lose some weight along the way, he ultimately managed to squeeze into Switch.
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Kristian Smoszna
August 19, 2019
The enormous progress that Polish gamedev's made since the release of The Witcher 3 is astonishing, even for the skeptical ones. Gamescom is an opportunity for Polish developers to showcase their projects to a wider audience.
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Jakub Mirowski
August 17, 2019
Recently, in a Dutch city of Deft, a gamer and instagramer known as Kinumi Cati broke not one but two Guiness World Records, namely “Longest videogame marathon on League of Legends”, and “Longest videogame marathon on a MOBA game.”
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Hank
August 12, 2019