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Essays 23 June 2022, 15:22

author: Darius Matusiak

The Biggest Video Games Still Coming in 2022

The second, and usually the more exciting, half of the year is upon us, also when it comes to game releases. The third and fourth quarters of the year are a time when publishers fire their biggest guns. What hits are still coming in 2022?

Table of Contents

Overwatch 2

  1. Genre: FPP online shooter
  2. Developer: Blizzard Entertainment
  3. Platforms: PC, PlayStation 5, PlayStation 4, Xbox Series X & S, Xbox One, Nintendo Switch
  4. Release date: October 4 (in early access)

What will Overwatch 2 be about?

The sequel to the cherished 2016 superhero shooter will somewhat change this popular game. The PvP module will appear as free-to-play with micropayments. On the other hand, the cooperation mode, which will focus on PvE combat and a story campaign, is to be paid and will be released a little later. Familiar characters will return with their classes, along brand new heroes and new maps. The biggest novelty is the reduction of the number of teams from 6 to 5 people, which will significantly affect the dynamics of the fights. In addition, of course, you can count on a number of minor improvements and fixes as well as new PvP modes. A great revolution or entirely new quality isn't on the cards. It's still the same Overwatch, very similar to its predecessor.

Why is it worth the wait?

The six years that have passed since the premiere of the first part was long enough to get bored with the original. The sequel, whatever it becomes, will introduce at least minimal freshness to the fun, which reason enough to check everything personally – especially since the game will be available for free! Nothing stands in the way of seeing what the 5v5 gameplay looks like in practice, with a new interface, on new and refreshed maps, in a scramble mode and with all the rest of the new elements.

  1. Overwatch 2 in our encyclopedia

Darius Matusiak

Darius Matusiak

Graduate of the Faculty of Social Sciences and Journalism. He started writing about games in 2013 on his blog on gameplay.pl, from where he quickly moved to the Reviews and Editorials department of Gamepressure. Sometimes he also writes about movies and technology. A gamer since the heyday of Amiga. Always a fan of races, realistic simulators and military shooters, as well as games with an engaging plot or exceptional artistic style. In his free time, he teaches how to fly in modern combat fighter simulators on his own page called Szkola Latania. A huge fan of arranging his workstation in the "minimal desk setup" style, hardware novelties and cats.

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