Strategy Video Games25
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
UFO: Enemy Unknown (1994)
Strategy 23 September 1994
A turn-based strategy game, with RPG and simulation elements, developed by Microprose. The story of UFO: Enemy Unknown takes place in an alternate reality of the year 1999, where the players take on the role of the leader of X-COM, an organization created to prevent potential alien threats. When reports from many corners of the world come in about numerous missing people, terrorized cities and hideous genetic experiments - X-COM soldiers have to move in.
Codename: Panzers - Phase Two
Strategy 22 July 2005
Continuation of the popular RTS set in the realities of World War II. As in the previous section, the emphasis is on the tactical side of the clashes. The game allows you to take part in the biggest battles in Africa and participate in the operation "Husky", i.e. the landing of the Allies in Sicily and the subsequent march towards Rome.
Rome: Total War - Alexander
Strategy 19 June 2006
The second official expansion to Rome: Total War, a game developed by Creative Assembly in 2004. This time you assume the role of one of the most prominent strategist in the course of the centuries – the titular Alexander the Great who, due to his outstanding conquests, went down in history as one of the greatest leaders. The completely new campaign plays a crucial role in this extension – you can re-enact the biggest successes achieved by the legendary Macedonian ruler.
Warlords: Battlecry III
Strategy 17 May 2004
The third part of a series of strategy games with cRPG elements taking place in the magic-filled world of fantasy Etheria. This time players can take part in the great war that takes place between the united races of the north and the southern Ssrathi Empire.
Pharaoh
Strategy 30 October 1999
A cult economic strategy game created by Impressions Games and published by Sierra Entertainment. Pharaoh takes place in the Nile valley, several hundred years B.C., and spans from the era of the great pyramids to the New Kingdom period. As the pharaoh, the ruler of Egypt, you have to transform local villages into great cities, take care of your people's needs, and make your country the greatest of them all.
Pharaoh Expansion: Cleopatra - Queen of the Nile
Strategy 28 July 2000
An official expansion for the Pharaoh game, a cult economic strategy by Impressions Games and Sierra Entertainment, once again set in the ancient Egypt. This time, as the title Cleopatra: Queen of the Nile implies, the expansion takes place in a slightly later period, during the rule of Queen Cleopatra, the most famous woman in the history of Egypt.
Tropico (2001)
Strategy 25 April 2001
Tropico is the first installment of the popular cycle of economic strategies. The player plays the role of a dictator on one of the islands of the fictional archipelago. Its task is to bring a small state to bloom. Developers from PopTop Software studio took care of humorous approach to the subject and climatic visual setting.
Star Trek: Armada
Strategy 22 March 2000
A cosmic real-time strategy based on the popular Star Trek series: The Next Generation. Faced with the Borg invasion, the forces of the Federation, the Klingons and the Romulan must work together to overcome the deadly danger.
The Settlers (1993)
Strategy 22 March 1993
The Settlers is the first installment of an extremely popular series of real-time strategy games that takes us to a medieval kingdom torn apart by war between conflicting barons.
Swords & Soldiers
Strategy 15 May 2009
Swords & Soldiers is a humorous and cartoon style real-time strategy created by Ronimo Games studio. Players control the actions of one of the three factions - the Vikings, Aztecs or cosmic marines, trying to conquer the opponent's castle and at the same time defend their own. The game consists mainly in efficient production of units, gaining raw materials and casting spells.
Disciples II: Dark Prophecy
Strategy 28 January 2002
A turn-based strategy embedded in the reality of fantasy, which is a direct continuation of Disciples: Sacred Lands. We enter a magical world reminiscent of the Middle Ages, where four races fight for vast territories. Compared to the previous part, graphics, user interface and artificial intelligence of opponents have been improved. The game has a multiplayer mode for up to four players.
Black & White Creatures
Strategy canceled
Black & White Creatures is another strategy that deals with the fight between good and evil. This item comes from Lionhead Studios and is a console version of the Black & White series of personal computers. The action takes place in real time and the user becomes a god, deciding whether the inhabitants of the surrounding villages should love him or hate him.
Worms: Armageddon
Strategy 22 June 1999
Worms: Armageddon is an extended version of the cult turn-based strategy, Team 17 Software. The creators remained true to the original Worms gameplay, but added new fun modes, additional weapons and accessories for the title games. Along with the release of the game, WORMNET network service servers were also launched, allowing for multiplayer clashes via the Internet.
Railroad Tycoon II
Strategy 15 October 1998
Railroad Tycon II is a continuation of the excellent economic strategy of 1991. The player takes on the role of an entrepreneur who wants to build a railway empire. Its basic tasks include, among others, laying out railway routes, obtaining funds for investments and fighting against competition. Developers from PopTop Software studio took care of a large number of scenarios for solo games and a fully functional multiplayer game mode.
Warhammer: Shadow of the Horned Rat
Strategy 15 June 1995
Warhammer: Shadow of the Horned Rat is Mindscape's real-time strategy (RTS), set in a popular fantasy universe. The player directs the mercenary commander Morgan Bernhardt and leads his troops to fight the orcs. The mechanics of the game is based on the Warhammer Fantasy Battle system.
SpellForce: The Order of Dawn
Strategy 28 November 2003
A cRPG/real-time strategy game hybrid by Phenomic. SpellForce: The Order of Dawn is set in a fantasy world, which has been almost completely destroyed by thirteen mages yearning for unlimited power. The survivors of the cataclysm they brought took refugee on many islands scattered around the world, all that was left of a once great continent, reachable only by means of magical portals. However, the peace did not last long, as the forces of evil are at work yet again.
Emergency 2: The Ultimate Fight For Life
Strategy 21 October 2002
The second installment of the series of strategic games, which shows the work of the services dealing with disaster response. We can lead fire brigades, police and ambulance units. We have to face a road carambole and a railway accident, a fire on a nuclear submarine, kidnapping of an aircraft or a gas attack, among others.
Theme Hospital
Strategy 14 May 1997
In Theme Hospital the player becomes the owner of the hospital, and his task is to manage and take care of its expansion. Every important aspect of this important medical facility needs to be addressed.
Sheltered
Strategy 15 March 2016
A survival strategy game set in a post-apocalyptic reality. The game was created as a result of cooperation between the independent studio, Unicube, and Team 17, the company famous for the Worms series. The player becomes a leader of a group of survivors hiding in a gloomy underground shelter after a nuclear catastrophe. The game begins when the first bombs are about to fall. We have a limited amount of time to gather supplies for the first weeks of living underground.
Motorsport Manager
Strategy 21 August 2014
A sports manager game in which we lead a racing team and try to win a fictional version of Formula 1. The economic system is the basis of the game – if we want to achieve success we have to manage our budget well and maintain balance between income and expenses. During the game we can hire new drivers and technicians, research new technologies and upgrades for our race cars as well as find optimal settings for the cars and create schemes for pit-stops.
Cities XXL
Strategy 05 February 2015
A sequel to the popular economic strategy Cities XL, released in 2009 and re-relased twice in enhanced editions. The game was produced by Focus Home Interactive, which purchased the brand license after the original publisher, Monte Cristo, went bankrupt. The basic mechanics remain unchanged: you play as the mayor of a virtual city and your task is to manage its development and to make sure everything is functioning as it should.
Emergency 2013
Strategy 02 November 2012
New edition of the strategic Emergency series. It consists of Emergency 2012 Deluxe and a supplement to deal with the consequences of the eruption of a large volcano in Europe.
Warhammer 40,000: Dawn of War II - Chaos Rising
Strategy 11 March 2010
A standalone expansion pack for the second installment of the RTS that takes place in the Warhammer 40,000 universe. The game was developed by Relic Entertainment. As the title suggests, Dawn of War II: Chaos Rising concentrates on the faction of the Chaos space marines. The game takes place on the ice-covered planet Aurelia. Thousand years ago the planet was “eaten” by the Warp storm and now it returned bearing the legions of Chaos.
Emergency 2012
Strategy 29 October 2010
The next part of the catastrophic tactical strategy game, produced by Quadriga Games studio. Again, we play the role of the head of the rescue services, which are supposed to organize the place of each accident, and first of all to help the injured. This time the plot refers to global catastrophes that are the premises of the end of the world. We can control more units, graphics have improved, and solo gameplay is complemented by a multiplayer mode.