Game Expansions for Total War: Rome II
Total War: Rome II - Rise of the Republic
Strategy 09 August 2018
The fifth big add-on for Total War: Rome II, which takes us to the 4th century BC, to a time when Rome was still a young republic. Rise of the Republic brings a new campaign with nine playable factions. Creators also introduced government actions, which replace the old option of changing the government system.
Total War: Rome II - Empire Divided
Strategy 30 November 2017
The fourth large expansion pack to Total War: Rome II. This DLC was released three years after the previous expansion. The add-on features a new story campaign that takes place before the division of the Roman Empire. It also introduces new factions, units, events and missions.
Total War: Rome II - Wrath of Sparta
Strategy 16 December 2014
The third DLC add-on for Total War: Rome II – another installment of the Total War series, released in 2013. The action of the expansion takes us to the oldest historical period ever recreated in Total War series, as we begin our struggle in 423 B.C., in the initial years of the Second Peloponnesian War, a conflict between coalitions led by Athens and Sparta. Total War: Rome II – Wrath of Sparta contains a completely new story campaign, taking place in ancient Greece and Asia Minor. There are four playable factions at the player’s disposal: Athens, Sparta, Corinth, Boeotia, with each nation having its own weak and strong points. The expansion introduces new buildings, units, technological trees, tribal affinities, and new historical personas. The gameplay is complemented by various periodic religious events and Olympic Games that require making decisions that have certain political consequences.
Total War: Rome II - Hannibal at the Gates
Strategy 27 March 2014
The second DLC for 2013's Total War: Rome II (Creative Assembly). The second Punic war is the general theme of the expansion; the conflict between Rome and Carthage took place in the third century BC. Importantly, the war was also a conflict of two outstanding commanders - Scipio Africanus and Hannibal, a sworn enemy of Rome. The expansion brings a new campaign which is set in the western part of the mediterranean basin, in the years 218-202 BC (each year lasts 12 turns). The new map is smaller, but more detailed than in the core game; it comprises 19 provinces in total. Apart from the two main factions, the DLC also offers Syracuse, as well as Iberian tribes - the Arevaci and Lusitani. All of these factions were given their own combat units and technology trees. Additionally, both Rome and Carthage have an additional branch of development, which focuses on diplomacy.
Total War: Rome II - Caesar in Gaul
Strategy 17 December 2013
The first of the planned expansion packs for a strategy game developed by Creative Assembly. The expansion is set in the years 58-51 BC and focuses on the titular figure's fight against Gallic tribes. Shortening the time period encompassed by the game resulted in a change to the turn system - instead of 12 months, one turn lasts here 2 weeks. Consequently, seasonal division returns, randomly affecting the course of the playthrough. The new campaign is complemented by new factions added, including the Nervii, the Arverni and the Suebi; also, previously unavailable units were added. Apart from that, the mechanics behind the in-game challenges were altered, a new historical battle was added and a greater emphasis was placed on figures such as Julius Caesar or Marcus Antonius.
DLCs for Total War: Rome II
Desert Kingdoms Culture Pack
DLC 08 March 2018
Power and Politics
DLC 30 November 2017
Black Sea Colonies Culture Pack
DLC 20 November 2014
Greek States Culture Pack
DLC 03 September 2014
Daughters of Mars
DLC 14 August 2014
Pirates and Raiders
DLC 29 May 2014
Beasts of War
DLC 17 February 2014
Blood & Gore
DLC 31 October 2013
Nomadic Tribes Culture Pack
DLC 22 October 2013