Might & Magic Games

Heroes of Might and Magic: Olden Era

Heroes of Might and Magic: Olden Era

PC
Heroes of Might and Magic: Olden Era
Heroes of Might and Magic: Olden Era

Heroes of Might and Magic: Olden Era

PC

2026, Early Access

Strategy, 2.5D, RPG Elements, Fantasy, Internet, Might & Magic, Multiplayer, Singleplayer, Turn-based.

A prequel to the third installment of the popular turn-based strategy series. Heroes of Might and Magic: Olden Era takes us to a fantasy world, allowing to explore maps, collect resources, take over buildings, build armies, develop heroes and fortify cities. The game features 6 playable factions and a campaign mode.

Heroes of Might and Magic: Olden Era
Might & Magic: Heroes VII

Might & Magic: Heroes VII

PC

September 29, 2015

Strategy, Fantasy, Hotseat, Internet, LAN, Might & Magic, Multiplayer, For 2 Players, Singleplayer, Turn-based.

The seventh installment of one of the most popular turn-based fantasy strategy series dating back to 1995. It was created by the German studio Limbic Entertainment, whose portfolio includes the previous installment in the Heroes of Might & Magic series and Might & Magic X: Legacy. The story takes us to an empire torn by a civil war, in which young Prince Ivan created the Shadow Council composed of representatives from six different factions. The mechanics of the game are reminiscent of the earliest installments of the series and use a variety of solutions which were not implemented in the sixth part. The previously simplified economic model was improved, and the town screen was restored, together with all the characteristic features of individual factions. The maps are much larger and put greater emphasis on exploration; furthermore, the typical turn-based combat system has been slightly modified. During the battle we can use numerous machines and support units, including catapults, ballistas, and medical tents, and the battle arenas are filled with a larger number of various objects and obstacles.

6.2

OpenCritic

5.4

Steam

Might & Magic: Heroes VII
Heroes of Might and Magic V

Heroes of Might and Magic V

PC

May 16, 2006

Strategy, RPG Elements, Fantasy, Hotseat, Internet, LAN, Might & Magic, Multiplayer, Singleplayer, Turn-based.

The fifth installment of the popular fantasy turn-based strategy game series. To freshen up the franchise, the production of the game was entrusted to Nival Interactive, an experienced Russian developer, whose portfolio includes such games as Rages of Mages, Etherlords, Silent Storm, and Blitzkrieg. The game takes place in the land of Ashan and focuses on the war with hosts of demons, who, having killed the king, are ravaging the country. The fate of Ashan lies in the hands of heroes, who confront the forces of evil in order to defend their home factions. The new developer decided not to revolutionize the gameplay and instead focused on the strategic aspects and minor modifications of the game's mechanics; for example, the heroes no longer participate in battles, there are no separate town screens, time limits during combat have been added, and new diplomacy options are available. It is the first game in the series to feature a fully 3D environment.

8.8

Steam

8.5

Users

Heroes of Might and Magic V
Heroes of Might & Magic III: HD Edition

Heroes of Might & Magic III: HD Edition

PCMobile

January 29, 2015

Strategy, 2D, RPG Elements, Fantasy, Hotseat, Internet, Might & Magic, Multiplayer, Remaster/remake, Singleplayer, Turn-based.

A remastered edition of one of the most well-received installments of the legendary Heroes of Might & Magic series, created for the 15th anniversary of the game's original release and the 20th anniversary of the franchise. It was commissioned by Ubisoft and developed by DotEmu, known e.g. from the remake of the cult platform game Another World. The contents of the HD edition are the same as the base game (no expansions included) and consist of 7 story campaigns (about 50 maps in total), a skirmish mode and a functional editor. Compared to the original, the key changes are the upgraded wide-screen-compatible HD visuals. The graphics are now sharper and more clear-cut, which is the result of reprogramming over 25,000 elements and models. The multiplayer mode has also been upgraded, both in the local “hotseat” mode and the online one. Also, for the first time ever, a version for mobile devices was created.

7.0

OpenCritic

8.0

Steam

6.6

Users

Heroes of Might & Magic III: HD Edition
Might & Magic: Heroes VI

Might & Magic: Heroes VI

PC

October 13, 2011

Strategy, Fantasy, Hotseat, Internet, LAN, Might & Magic, Multiplayer, Singleplayer, Turn-based.

The sixth main entry in one of the most popular turn-based strategy fantasy games, started by the legendary developer New World Computing in 1995. To refresh the series, the development has been entrusted to the team at Black Hole Games, known from highly-rated RTS games Armies of Exigo and Warhammer: Mark of Chaos. The game takes place 400 years before the events depicted in the previous entry and revolves around an intrigue of Angels trying to re-instill a long-forgotten war. The only ones able to stop its outbreak are the members of the House Griffin, who went separate ways a long time ago, all of them now leading their own factions. Gameplay is a classic combination of turn-based strategy with RPG features, supplemented with some new solutions, like the reputation system, lack of separate screens for each town or the option to convert enemy cities into our own type of stronghold. As per new trends, the game offers astounding, three-dimensional visuals and social options.

4.8

Steam

7.8

Users

Might & Magic: Heroes VI
Dark Messiah of Might and Magic

Dark Messiah of Might and Magic

PCXbox

October 24, 2006

RPG, Fantasy, FPP, Immersive Sim, Internet, Might & Magic, Multiplayer, Action RPG, Singleplayer.

Another attempt at a first-person action game set in the popular Might & Magic franchise. Dark Messiah of Might & Magic was created by then-unknown development team at Arcane Studios (who later became famous thanks to the Dishonored series) for Ubisoft, who bought the rights to the IP from its previous publisher, 3DO. In Dark Messiah of Might & Magic you assume the role of Sareth, a young apprentice to the wizard Phenrig, whose mission is to prevent the coming of the eponymous Dark Messiah into the realm of Ashan. As you are exploring 12 vast locations and follow the main questline, you will fight various enemies, such as orcs, goblins, trolls, and even dragons. The authors put much emphasis on creating realistic swordplay and offered players about 40 weapons as well as several dozen offensive spells. Moreover, gameplay has been enriched with RPG elements, meaning that the protagonist gains experience and learns new abilities and spells over time. Apart from the story-based single player campaign, Dark Messiah of Might & Magic offers multiplayer for up to 20 players.

9.1

Steam

8.4

Users

Dark Messiah of Might and Magic
Might & Magic: Clash of Heroes

Might & Magic: Clash of Heroes

PCPlayStationXboxMobileNintendo

December 1, 2009

Strategy, Fantasy, Hotseat, Internet, LAN, Might & Magic, Multiplayer, Splitscreen, Singleplayer, Turn-based.

A spin-off of the popular Might & Magic series by Capybara Games, originally released for Nintendo DS, and later also for PC and the eight generation consoles. It is a combination of logic puzzle games and turn-based strategies with significant plot, and visuals-wise it resembles a jRPG. The story was divided into 5 episodes, during which you have to complete quests, explore the world, talk to NPCs, and, of course, fight enemies. The game focuses strongly on creating and managing your team, consisting of e.g. knights, elves, wizards, necromancers, or tamed demons. It allows you to use various strategies and your troops' special abilities in battle. The single player mode is complemented by an online and a local multiplayer mode, in which your team competes against other players' teams.

8.5

Steam

7.0

Users

Might & Magic: Clash of Heroes
Might & Magic: Heroes VI - Shades of Darkness

Might & Magic: Heroes VI - Shades of Darkness

PC

May 2, 2013

Strategy, Fantasy, Internet, Might & Magic, Multiplayer, Singleplayer, Turn-based.

Might & Magic: Heroes VI - Shades of Darkness is a stand-alone expansion for the hit strategy game, Might & Magic: Heroes VI. It was developed by Virtuos, a studio known for their achievements in computer graphics (they co-created NBA 2K13, MLB 2K13, and Generator Rex: Agent of Providence, among others). Shades of Darkness introduces a new faction to the game, the Dungeon. The expansion also adds two new campaigns in which we control Raelag, a dark elf. The players get to know his demonic past, the time when he established the hidden city of dark elves somewhere in the far reaches of Ashan. The core rules of gameplay remain the same. However, Virtuos introduced new units, heroes, buildings, artifacts, and dynasty weapons.

6.7

Steam

8.0

Users

Might & Magic: Heroes VI - Shades of Darkness
Heroes of Might and Magic V: Hammers of Fate

Heroes of Might and Magic V: Hammers of Fate

PC

November 14, 2006

Strategy, RPG Elements, Fantasy, Hotseat, Internet, LAN, Might & Magic, Multiplayer, Singleplayer, Turn-based.

The first official expansion for Heroes of Might and Magic V. The add-on was developed by Russian studio Nival Interactive. The most important new addition in the Hammers of Fate expansion pack is a new race, the dwarves, who actively join the conflict in the world of Ashan. The new race not only adds their legendary combat skills to the gameplay, but a rich set of spells as well. A story campaign consisting of 15 large missions is related to the dwarves. The game also contains 5 single scenarios and 10 multiplayer maps. The list of new features added in Heroes of Might and Magic V: Hammers of Fate is supplemented by previously unavailable locations, buildings, units and artifacts. The game also contains many improvements added due to fan’s demands – for example caravans and random map generator.

8.7

Steam

8.5

Users

Heroes of Might and Magic V: Hammers of Fate
Heroes of Might and Magic III Complete

Heroes of Might and Magic III Complete

PC

January 15, 2002

Strategy, RPG Elements, Fantasy, Internet, LAN, Might & Magic, Multiplayer, Package, Singleplayer, Turn-based, PC Game Pass, Xbox Game Pass Ultimate.

A collector’s edition of the third installment in the turn-based strategy fantasy game series which has been developed at New World Computing since 1995. Heroes of Might and Magic III Complete consists of the vanilla game that came out in March, 1999, as well as its two official expansions: Armageddon's Blade and The Shadow of Death (both on separate CDs). In total, the players have over 20 story campaigns and an impressive number of scenarios, heroes, monsters, and artifacts at their disposal, not to mention all the novelties and modifications introduced to the core game by the two aforementioned add-ons.

Heroes of Might and Magic III Complete
Might & Magic: Heroes VI - Pirates of the Savage Sea

Might & Magic: Heroes VI - Pirates of the Savage Sea

PC

July 12, 2012

Strategy, RPG Elements, Fantasy, Internet, Might & Magic, Multiplayer, Singleplayer, Turn-based.

The first expansion to Might and Magic: Heroes VI, which was released in the autumn of 2011 and was developed by the Black Hole Games studio; unlike the vanilla version, the new production has been created by the team at Limbic Entertainment. The story of the Pirates of the Savage Sea takes place a year after the events known from the base version of the campaign. More and more ships go missing on the titular Savage Sea, and rumors begin to spread, about these happenings being more than just mere consequences of bad weather. You step into the shoes of the legendary hero Crag Hack, and are commissioned by the Pirate Council to uncover the true fate of the missing vessels. The mini-campaign of this newest expansion consists out of only two missions. Apart from that, the title features a new map, as well as new heroes, artifacts, a previously unavailable dynasty weapon, a new creature – the Thunderbird, and the ability to recruit elementals at a special structure on the campaign map.

5.5

Users

Might & Magic: Heroes VI - Pirates of the Savage Sea
Heroes of Might and Magic IV

Heroes of Might and Magic IV

PC

March 29, 2002

Strategy, RPG Elements, Fantasy, Might & Magic, Singleplayer, Turn-based.

The fourth installment in a best-selling series of strategy games initiated in 1995 by New World Computing. The game is set in Jadame - a fantasy world the players can associate with Might & Magic VIII. Six factions were included here and each of those has their own towns, different units and technologies. Each of them also has a dedicated school of magic and can hire characters belonging to one race only (Strongholds are the only exception). The mechanics went through many modifications and simplifications. The creators got rid of recruitment on a weekly basis, modified the combat system, and erased the necessity to have a character within an army - the characters were turned into units that participate directly in combat sequences. This however, brought many restrictions that made the experience both more difficult and entertaining. The game engine was significantly modified as well, which influenced the size of the maps and brought improvements to the visuals. For the first time in the series, the game is played from an isometric view.

8.2

Users

Heroes of Might and Magic IV
Heroes of Might and Magic II: The Succession Wars

Heroes of Might and Magic II: The Succession Wars

PC

October 1, 1996

Strategy, RPG Elements, Fantasy, Internet, LAN, Might & Magic, Multiplayer, Singleplayer, Turn-based, PC Game Pass, Xbox Game Pass Ultimate.

A continuation to a bestselling turn-based strategy game created by Jon Van Caneghem and his New World Computing studio. Heroes of Might and Magic II: The Succession Wars is set several years after the events depicted in the original game. When the ruler of Enroth, Lord Morglin Ironfist dies, a conflict over the throne breaks out between his sons. The player is given a choice, whether to fight for Roland's rebellion (he got banished from the kingdom) or stay loyal to Archibald, who considers himself the rightful heir to the throne. The gameplay formula has not changed significantly, but the creators introduced several novelties and improvements. The four hero classes from the original game were supplemented by a necromancer and a wizard, along with castles characteristic for these new classes and new creatures. Also, the second installment expands the list of skills available to heroes and introduces modifications to the system behind the use of spells. Additionally, the player is now capable of upgrading their units.

Heroes of Might and Magic II: The Succession Wars
Heroes of Might and Magic III: Armageddon's Blade

Heroes of Might and Magic III: Armageddon's Blade

PC

September 30, 1999

Strategy, RPG Elements, Fantasy, Internet, LAN, Might & Magic, Multiplayer, Singleplayer, Turn-based.

The first official expansion to the renowned turn-based fantasy strategy game Heroes of Might and Magic III from the New World Computing studio. The storyline of the Armageddon’s Blade expansion tells the tale of the events, which took place after the end of the campaign of the vanilla version of the production. The main story arc revolves around the character of the lord of Eeofol – Kreegan, who desires to create a powerful weapon, and by using its might he means to bring chaos and destruction to the entire world. The future queen of Erathia – Catherine, takes up arms against him together with her husband and other allies. Counting the five subplots, we receive a total of six new campaigns in the expansion, which consists of 26 missions in total. Armageddon’s Blade also features 38 new maps for single player games and 10 for multiplayer skirmishes. The game also has a new town (Conflux), 23 previously unavailable creatures, and two fresh hero classes (in total 18 new characters) with distinct features and unique abilities. All of the above is further improved by numerous adjustments to the game mechanics and an enhanced map editor and map generator.

9.1

Users

Heroes of Might and Magic III: Armageddon's Blade
Heroes of Might and Magic III: The Shadow of Death

Heroes of Might and Magic III: The Shadow of Death

PC

March 22, 2000

Strategy, RPG Elements, Fantasy, Internet, LAN, Might & Magic, Multiplayer, Singleplayer, Turn-based.

The second, and this time a standalone expansion to the renowned turn-based strategy Heroes of Might and Magic III from the New World Computing studio, which was released in the spring of 1999. The storyline of the expansion titled The Shadow of Death, revolves around the character of a necromancer named Sandro, who manipulates four heroes for the sake of his own goals; he means to use them to combine two mighty artifacts and gain control over the world. Only the cooperation of the aforementioned four heroes can stop this villain from achieving his evil goals. Apart from the full content of the original version of the game, the expansion brings seven new campaigns (with the option to choose the difficulty level) and 38 scenarios, with 8 new terrain types among other features. The production also features ten new teleporters and previously unavailable artifacts, with the brand new mechanic of combining them into one “super artifact”. The Shadow of Death also brings numerous adjustments and enhancements in the area of the mechanics.

8.8

Users

Heroes of Might and Magic III: The Shadow of Death
Might & Magic: Heroes VI - Danse Macabre Adventure Pack

Might & Magic: Heroes VI - Danse Macabre Adventure Pack

PC

September 27, 2012

Strategy, Fantasy, Internet, Might & Magic, Multiplayer, Singleplayer, Turn-based.

The second official expansion to 2011 game Might and Magic: Heroes VI developed by Limbic Entertainment. The storyline of the expansion titled Danse Macabre revolves around the character of Sandro the Great Lich (a necromancer known from one of the expansions to Heroes of Might and Magic III), who has returned and seeks vengeance on the land of Ashan and its Dragon Gods. The new story mini-campaign consists out of only two missions, during which the antagonist faces off against heroes of both Haven and Necropolis. Among other, additional elements of this DLC, it is worth mentioning several new heroes, a previously unavailable set of artifacts, a new structure (The Magic Menagerie), a dynasty pet (a raven called Alma), as well as the new map of the Xeen region, which draws inspiration from Might & Magic IV and V.

3.8

Steam

6.6

Users

Might & Magic: Heroes VI - Danse Macabre Adventure Pack
Might and Magic VIII: Day of the Destroyer

Might and Magic VIII: Day of the Destroyer

PC

March 1, 2000

RPG, Fantasy, FPP, Classic RPG, Might & Magic, Singleplayer.

Another installment of the universally acclaimed RPG series. Might and Magic VIII: Day of the Destroyer takes us to a completely different realm of Jadame where the legendary Escaton The Destroyer, who wandered through different worlds for centuries, appears. After the opening of the gates of fire, air, water, and earth, the powers that used to lie dormant begins to ravage the land. To defeat the spreading evil, the player-led party of warriors has to earn the trust of many powerful allies. As far as graphics and gameplay mechanics are concerned, the game is almost identical to its predecessor. However, the way we lead the party was completely changed. This time around, we create just one hero, while the rest can be freely recruited and swapped. Apart from that, the game features previously unavailable spells and skills, a modified character development system, and an enhanced user interface.

8.4

Users

Might and Magic VIII: Day of the Destroyer
Heroes of Might and Magic V: Tribes of the East

Heroes of Might and Magic V: Tribes of the East

PC

October 12, 2007

Strategy, RPG Elements, Fantasy, Hotseat, Internet, LAN, Might & Magic, Multiplayer, Singleplayer, Turn-based.

The second official expansion pack for the fifth installment of the Heroes of Might and Magic series. The base game was released during the spring of 2006 and it was developed by the experienced Russian studio Nival Interactive. The expansion adds another episode to the war against demons that takes place in the world of Ashan. Orcs play a decisive role in bringing an end to the conflict. They are a brutal and merciless race of warriors which also uses goblins, cyclopes and powerful flying creatures called Pao Kai. The story of the expansion pack is filled with references to Dark Messiah of Might and Magic. In addition to the set of usual novelties and a story campaign, the developers also prepared 5 new scenarios for single player and 10 multiplayer maps. All units in the game have also received a new, alternative development level.

9.2

Steam

9.0

Users

Heroes of Might and Magic V: Tribes of the East
Heroes of Might and Magic III: Zlota Edycja

Heroes of Might and Magic III: Zlota Edycja

PC

September 20, 2004

Strategy, RPG Elements, Fantasy, Internet, LAN, Might & Magic, Multiplayer, Package, Singleplayer, Turn-based.

The complete edition of the fantasy turn-based strategy game by New World Computing, the third — and regarded as the best — installment of the Heroes of Might and Magic series. Apart from the core game, released in March 1991, the set includes two official expansions: Armageddon's Blade and The Shadow of Death. Unlike the 2002 collectible edition consisting of three separate products, this edition includes two CDs with an integrated installer containing the game and both of its expansions.

9.2

Users

Heroes of Might and Magic III: Zlota Edycja
Might & Magic: Clash of Heroes - Definitive Edition

Might & Magic: Clash of Heroes - Definitive Edition

PCPlayStationNintendo

July 20, 2023

Strategy, Puzzle Elements, RPG Elements, Fantasy, Hotseat, Internet, Co-op, Might & Magic, Multiplayer, For 2 Players, Splitscreen, Remaster/remake, Singleplayer, Turn-based.

Might & Magic: Clash of Heroes - Definitive Edition is a remastered, content-enhanced version of Might & Magic: Clash of Heroes, a warmly received hybrid of a turn-based strategy, an RPG and a puzzle game.

8.0

OpenCritic

7.9

Steam

5.2

Users

Might & Magic: Clash of Heroes - Definitive Edition
Heroes of Might and Magic II: The Price of Loyalty

Heroes of Might and Magic II: The Price of Loyalty

PC

October 1, 1996

Strategy, RPG Elements, Fantasy, Internet, LAN, Might & Magic, Multiplayer, Singleplayer, Turn-based, PC Game Pass, Xbox Game Pass Ultimate.

The official expansion to the turn-based strategy game Heroes of Might & Magic II. Unlike the vanilla version of the game, it has been developed not by the New World Computing company, but by the Cyberlore Studios team. The expansion titled The Price of Loyalty introduces four new campaigns – two long ones (8 missions) and two short ones (4 mission). Each of them tells a completely unique story that is not directly tied to the plot of the original version. Apart from that, the title offers new maps and scenarios, new locations on the adventure map, a previously unavailable structure for the necromancer class (the Evil Shrine), as well as numerous arteficts and scrolls. The expansion also introduces 11 new character portraits, however, they are only available in the campaign and single player scenarios. By default, we can also only use the 42 heroes known from the vanilla version of the production. The expansion is further diversified by an improved map editor, 26 animated cutscenes, and a brand new soundtrack.

8.5

Users

Heroes of Might and Magic II: The Price of Loyalty
Heroes of Might and Magic III: The Restoration of Erathia

Heroes of Might and Magic III: The Restoration of Erathia

PC

March 3, 1999

Strategy, RPG Elements, Fantasy, Hotseat, Internet, LAN, Might & Magic, Multiplayer, For 2 Players, Singleplayer, Turn-based.

The third installment in a popular series of turn-based strategy games set in a fantasy universe and developed by New World Computing. After the death of king Gryphonheart, Erathia was brought to its knees by the dark forces of Nighon and Eofol. Gryphonheart's daughter - Queen Catherine, the ruler of Enroth. returns to her homeland in order to unite her compatriots in the fight against the forces of evil. The game remains faithful to the gameplay formula of its predecessors, thus the player explores Erathia in search of mythical artifacts and treasures, as well as expands their towns. What is also an inherent part of the experience, is the necessity to recruit armies and fight turn-based battles against various kinds of enemies. Compared to the franchise's previous iterations, the game introduces new heroes, new kinds of towns, and 118 types of units having new abilities and 64 spells at their disposal; the spells were divided into 4 schools of magic. The in-game maps have become larger and more detailed. Also, graphics, animations and multiplayer variants were improved.

8.9

Users

Heroes of Might and Magic III: The Restoration of Erathia
Heroes of Might and Magic: A Strategic Quest

Heroes of Might and Magic: A Strategic Quest

PC

June 15, 1995

Strategy, RPG Elements, Fantasy, Internet, LAN, Might & Magic, Multiplayer, Singleplayer, Turn-based.

A turn-based strategy game set in a fantasy world and created by Jon Van Caneghem - the developer behind the classic Might & Magic RPG series, as well as the 90s' King's Bounty, which is considered a precursor to the former. The plot refers to the sixth installment in said RPG series and takes the player to the lands of Enroth. Four commanders have competed against one another for power over the lands. The four commanders are: Lord Ironfist (a knight), Queen Lamanda (a magician), Lord Slayer (a barbarian), and Lord Alamar (a warlock). The player assumes control of one of these characters in order to conquer Enroth and eliminate the opponents. Exploration of new territories constitutes a fundamental part of the experience. In this phase, the player gathers resources, artifacts, visits and claims various locations (mines, for instance), conquers castles belonging to the opposition, as well as battles different creatures and other enemies. Both the exploration and combat sequences are turn-based here. The characters/commanders do not participate directly in combat, though they can support their forces using spells.

8.4

Users

Heroes of Might and Magic: A Strategic Quest
Might and Magic VII: For Blood and Honor

Might and Magic VII: For Blood and Honor

PC

June 9, 1999

RPG, Fantasy, FPP, Classic RPG, Might & Magic, Singleplayer.

The seventh installment in one of the most popular first-person RPGs by New World Computing. Might and Magic VII: For Blood and Honor takes us to the world of Erathia, which slowly regains its balance. It quickly turns out that multiple different races cannot coexist peacefully, and the increasing tensions between humans and elves will soon become intolerable. The Necromancer guild tries to use the situation in Erathia to their wicked ends, and only the player-controlled party can thwart their plan. Apart from the main storyline, the game features 18 side quests, nearly 30 kinds of monsters, and over 500 non-player characters. The seventh installment of the saga, created on the basis of its predecessor, offers a similar visual quality level as well as comparable gameplay mechanics and character development system. The number of available classes was increased, though, and the plot became multi-threaded, thus forcing the player to make choices that have an impact on the further course of the story.

8.5

Users

Might and Magic VII: For Blood and Honor
Might and Magic VI: Mandate of Heaven

Might and Magic VI: Mandate of Heaven

PC

April 15, 1998

RPG, Fantasy, FPP, Classic RPG, Might & Magic, Singleplayer.

The sixth major installment of the cult RPG series. Might and Magic VI: Mandate of Heaven tells a completely new story that fills the plot hole between the second and third installment of the Heroes of Might and Magic series. The action takes us to the fantastical land of Enroth which was plunged into chaos after king Roland Ironfist had disappeared and the apocalypse worshippers decided to overthrow prince Nicolai to put their leader on the throne. The eponymous Mandate of Heaven can only be reclaimed by the player-controlled party of four heroes — this time, they are all human and represent character classes typical of the universe. The novelty in the series is the possibility of choosing between turn-based and real-time combat mode. In technical terms, the production is a great step forward in history of the series since it features seasons, a day-and-night cycle, and fully three-dimensional graphics that let us rotate the view by 360 degrees as well as look up and down.

8.6

Users

Might and Magic VI: Mandate of Heaven
Might and Magic IX: Writ of Fate

Might and Magic IX: Writ of Fate

PC

March 29, 2002

RPG, Fantasy, FPP, Classic RPG, Might & Magic, Singleplayer.

The ninth installment in the cult RPG series by New World Computing. The action of Might and Magic IX: Writ of Fate is set in a new region of the world known from Heroes of Might & Magic IV. The new adventure starts when our ship crashes on a mysterious island, and our first task is to find our missing crewmates and a way to escape. Then, we have to help six local tribes unite against a common enemy from the west, led by an evil warlord called Tamur Leng. In the game, we lead a party of four daredevils of various races and classes. We can also recruit three additional NPCs who'll grant us extra skills. The biggest strength of this installment is a new engine, LithTech 2.5, thanks to which the action takes place in nine huge locations, while the graphics present the best quality level in the history of the franchise thus far.

7.2

Users

Might and Magic IX: Writ of Fate
Might & Magic: Heroes VII - Trial by Fire

Might & Magic: Heroes VII - Trial by Fire

PC

August 4, 2016

Strategy, Fantasy, Hotseat, Internet, LAN, Might & Magic, Multiplayer, Singleplayer, Turn-based.

A standalone expansion for the 2015 turn-based strategy game Might & Magic: Heroes VII by Limbic Entertainment. The story takes place five years after the events of the core game, which resulted in Ivan Griffin becoming the first emperor of the Holy Griffin Empire. However, the peace doesn't last long and soon the Empire clashes with the neighboring Dwarven kingdom of Grimheim. Might & Magic: Heroes VII – Trial by Fire is focused on attempts of averting an armed conflict which could prove disastrous for both sides. The mechanics of the expansion remain virtually the same as the core game's, but its contents have been expanded. The expansion features two new campaigns, as well as bonus scenarios written by Terry B. Ray, the writer of Heroes of Might and Magic IV. Moreover, Trial by Fire also introduces six new Skirmish maps and the Fortress faction with its characteristic units and Rune Magic.

6.6

Steam

8.5

Users

Might & Magic: Heroes VII - Trial by Fire
Might & Magic: Heroes Kingdoms

Might & Magic: Heroes Kingdoms

PC

August 11, 2010

Strategy, Economic, Fantasy, Internet, Might & Magic, MMO, Browser, Free-to-play.

The first web-based MMO strategy game set in the popular Heroes of Might and Magic universe. You start the game by creating a hero belonging to one of the four factions: Haven, Inferno, Necropolis and Academy. The gameplay is divided into seasons, and during each of them your task is to gather 13 artifacts known as the Tears of Asha. You start out with one town, and you have to manage its development and gather a strong army, which will allow you to conquer other towns and use other factions' heroes and units. The game features story-based missions, in which you complete quests and battle enemies, but the gameplay focuses on the multiplayer mode. The gameplay is turn-based; the turns are played at the same time by all the players involved, and an important aspect of the game is creating guilds and cooperation or rivalry between the participants.

7.4

Users

Might & Magic: Heroes Kingdoms
Might & Magic Showdown

Might & Magic Showdown

PC

cancelled

Strategy, RPG Elements, Internet, Might & Magic, Multiplayer, PvP, Singleplayer, Tactics.

Might & Magic Showdown is a miniature wargame set in the Might & Magic universe. It was developed by Fun House, a part of the Ubisoft Montreal studio. Even though the game offers a single player campaign, it was implemented solely for training purposes. Quick, multiplayer PvP duels, set on boards stylized after the actual miniature wargmes, are the key element of the game. Players control a hero who has an array of special abilities at their disposal, which have their own cooldowns, and up to three monsters from the pool of available creatures. You cannot control those monster directly, you can only define their tactics for the battle. The more duels you win, the more heroes and creates will be available to you. One of the game's main assets is the possibility to personalize the figurines. You can paint even their smallest details, or use premade skins. Even though the game has all the characteristic elements known from the other Might & Magic games, its gameplay is visibly different than in the main installments of the series.

6.4

Steam

Might & Magic Showdown
Heroes of Might and Magic IV: The Gathering Storm

Heroes of Might and Magic IV: The Gathering Storm

PC

September 24, 2002

Strategy, RPG Elements, Fantasy, Internet, LAN, Might & Magic, Multiplayer, Singleplayer, Turn-based.

The first official expansion to the fourth installment of the renowned turn-based strategy series from the New World Computing studio. Heroes of Might and Magic IV: The Gathering Storm introduces over 20 individual scenarios and 6 new mini-campaigns, in which the key character is the mighty sorcerer named Hexis. When a surge in his power causes a series of cataclysms that begin to threaten the entire land of Lodwar, five heroes set out to challenge the antagonist as each of them represents an in-game faction - the forces of Order, Chaos, Nature, Might and Life. The expansion also features a wide range of novelties, such as an original soundtrack, 4 previously unavailable units, 7 new buildings and 16 unknown artifacts. The most important change that comes with this production is the improved multiplayer mode, something the players have been desperately waiting for. It offers the option to enjoy multiplayer skirmishes on principles similar to the previous installments of the series.

8.2

Users

Heroes of Might and Magic IV: The Gathering Storm
Legends of Might and Magic

Legends of Might and Magic

PC

June 29, 2001

Action, Fantasy, FPP, Internet, LAN, Might & Magic, Multiplayer, Singleplayer.

An interesting attempt to create an online team based action game taking place in the Might and Magic universe. In comparison to other installments created in the same fashion (Crusaders and Warriors of Might and Magic) Legends of Might and Magic is a multiplayer-oriented game, inspired by popular online action games such as Counter Strike or Unreal Tournament. We are left with 25 maps that recreate some of the locations known to the fans of the series, as well as 50 different AI-controlled opponents. The players choose one of two factions (good and evil) and pick up one class from six available ones, three for each faction. The game contains four gameplay modes: Sword in the Stone, Save the Princess, Warlord Escape, and Slay the Dragon. The modes, despite their original names, are similar to what we can encounter in most multiplayer-oriented games, with an interesting (for that time) addition of RPG elements – the player can amass experience, allowing them to improve their attributes, acquire new abilities, or learn new spells.

8.0

Users

Legends of Might and Magic
Heroes of Might and Magic IV: Winds of War

Heroes of Might and Magic IV: Winds of War

PC

February 26, 2003

Strategy, RPG Elements, Fantasy, Internet, LAN, Might & Magic, Multiplayer, Singleplayer, Turn-based.

The second official expansion to Heroes of Might and Magic IV, which was developed by the New World Computing studio and released in the spring of 2002. The action of the newest expansion, Winds of War, takes place in the kingdom of Channon, which lies on the northern continent of the land of Axeoth. It has become the target of an attack from five hostile armies, which desire the riches that the capital of the kingdom, Ryloss, has amassed. Over the span of the six new mini-campaigns the players can lead one of the five invading armies. The only exception is the sixth campaign, where the five forces are engaged on one map in a final battle over the dominion of the kingdom of Channon. The title also introduces numerous novelties, such as previously unavailable heroes, new units and artifacts, five brand new locations, an original soundtrack and an enhanced map editor.

8.2

Users

Heroes of Might and Magic IV: Winds of War
Might & Magic: Chess Royale

Might & Magic: Chess Royale

PCMobile

January 30, 2020

Strategy, Auto Battler, Fantasy, Internet, Might & Magic, Multiplayer, Free-to-play.

Might & Magic: Chess Royale is a large-scale auto battler strategy. The match starts with a hundred players who fight one-on-one battles with each other until the last survivor remains on the battlefield.

6.9

OpenCritic

1.3

Users

Might & Magic: Chess Royale
Shifters

Shifters

PlayStation

June 17, 2002

Action, RPG Elements, Might & Magic, Singleplayer, TPP, PlayStation Exclusive.

A direct sequel to the PlayStation 2 TPP action game Warriors of Might and magic. In this spin-off of the popular fantasy game series, Alleron the warrior, known from the previous game, faces organic and metal invaders, who transformed peaceful villages into soulless cities of steam. There are six levels waiting for the protagonist, in which he has to fight opponents of various races and boss enemies. Alleron can shift into 24 forms, which represent class and professions known from role-playing games. As the game progresses, you earn more powerful weapons and spells, while the gathered experience helps with developing your character.

4.0

Users

Shifters
Heroes of Might and Magic: Complete Edition

Heroes of Might and Magic: Complete Edition

PC

January 4, 2008

Strategy, RPG Elements, Fantasy, Internet, LAN, Might & Magic, Multiplayer, Singleplayer, Turn-based.

A massive collectors set prepared by the Ubisoft company, which contains all five games from the renowned Heroes of Might and Magic series, that have been released between 1995 and 2007, together with all of their official expansions (a grand total of 12 products). Apart from the games themselves, the pack also contains a wide range of exclusive bonuses, such as: a DVD with additional materials, three CDs with soundtracks in the CD Audio format, The Art of Might and Magic album that contains various images, a two-sided poster (130x116 centimeters), a map, a shirt, a fan-made Encyclopedia, a complete bestiary of Heroes of Might and Magic V, as well as 78 unique Tarot cards.

Heroes of Might and Magic: Complete Edition
Might & Magic: Heroes Battles

Might & Magic: Heroes Battles

PC

November 12, 2010

Strategy, Facebook, Fantasy, Internet, Might & Magic, MMO, Multiplayer, Browser, Free-to-play.

A web-based MMO strategy game set in the universe of the popular fantasy series, developed with Facebook users in mind. The game uses heavily simplified mechanics of Might & Magic: Heroes Kingdoms and serves as an introduction to its more complex gameplay. Might & Magic: Heroes Battles focuses on quick battles between friends and randomly chosen players. You choose one of the 4 available factions, get your own castle and an army — a small one for starters. Before the battle begins, you choose your units and the order in which they participate. The battles are turn-based, and at the beginning of each turn you can support your troops by using special battle cries. Each won battle earns you gold, which you can spend on developing your town and army.

5.2

Users

Might & Magic: Heroes Battles
Might and Magic Book One: Secret of the Inner Sanctum

Might and Magic Book One: Secret of the Inner Sanctum

PC

October 15, 1986

RPG, Fantasy, FPP, Classic RPG, Might & Magic, Singleplayer.

A first-person RPG that combines elements of fantasy and science fiction developed by New World Computing. The plot of Might and Magic Book One revolves around solving the mystery of a holy site called the Inner Sanctum. The action is set in the land of VARN which we traverse with a party of six heroes that complete various quests and fight all sorts of monsters. In our journey, we meet a man name Corak and take part in his crusade against Sheltem, a villain who impersonates a king. Party members can belong to one of six classes and five races, while the character development system brings the solutions of Dungeons & Dragons to mind. Combat is turn-based which allows us to calmly plan our strategy for every battle. Compared to the competition, the game offers a vast, open world, while the graphics catch the eye with a larger amount of colors and details.

6.3

Users

Might and Magic Book One: Secret of the Inner Sanctum
Heroes of Might and Magic Online

Heroes of Might and Magic Online

PC

May 30, 2008

Strategy, RPG Elements, Fantasy, Internet, Might & Magic, MMO, Turn-based, Free-to-play.

A online MMO strategy game, set in the universe of the popular Heroes of Might & Magic series. The game was developed by TQ Digital and was originally planned to be released in Asia; only two years later it premiered worldwide. In the game, you create your own unique hero and choose one of the eight available factions to compete with AI-controlled opponents or other players from all around the world. The gameplay combines the series' typical mechanics with those seen in MMO games. Your main objective is to build a castle and gather a formidable army to defeat your foes. The game features 56 varied units divided into 16 classes, and a wide range of spells. As the game progresses, you develop your hero's skills, trade with others, and join alliances, which makes it easier to deal with the stronger enemies.

6.4

Users

Heroes of Might and Magic Online
Might and Magic: World of Xeen

Might and Magic: World of Xeen

PC

January 1, 1994

RPG, Fantasy, FPP, Classic RPG, Might & Magic, Singleplayer.

A special installment in the bestselling RPG series, Might and Magic, which combines the fourth and the fifth one together. The action of Might and Magic: World of Xeen takes place in an open world divided into two parts, reigned by a man named Alander. The villain has imprisoned prince Roland and queen Kalindra and bribed the local monsters, after which he sent his general, known as Lord Xeen, to the light side of the planet who then kidnapped its governor and took over the sky castle. After the defeat of the demonic ruler, it turns out that the said Alamar is the Guardian Sheltem himself whom we have pursued from the very beginning of the saga. The most important bonus of the compilation are the additional quests and locations that are unavailable in either game separately. Releasing both titles on a single CD allowed the developers to enrich their content with high-quality digitalized dialogues.

8.1

Users

Might and Magic: World of Xeen
Might and Magic II: Gates to Another World

Might and Magic II: Gates to Another World

PC

December 1, 1988

RPG, Fantasy, FPP, Classic RPG, Might & Magic, Singleplayer.

A sequel to the well-received RPG by New World Computing, considered one of the milestones in the genre’s development. The action of Might and Magic II: Gates to Another World takes place directly after the events of its predecessor. When it turns out that the vile Shaltem escaped to the world of Cron thanks to a mysterious portal, a party of heroes has to follow him and stop him once more. They will be helped by his greatest enemy — Corak, whom we know from the original Might & Magic. The action is presented from the first-person perspective and takes place both in an open world as well as in cities and narrow dungeons. Yet again, we control a party of six adventurers—although this time we have two additional slots for party members and can also import heroes from the original game. The production is enriched with two new professions, innovative class-specific quests, new skills and spells as well as enhanced graphics.

8.3

Users

Might and Magic II: Gates to Another World
Might and Magic III: Isles of Terra

Might and Magic III: Isles of Terra

PC

July 29, 1991

RPG, Fantasy, FPP, Classic RPG, Might & Magic, Singleplayer.

The third installment of the popular RPG series created by Jon Van Canghem and his studio, New World Computing. In Might and Magic III: Isles of Terra, the vile Sheltem, whom we pursued in two previous games, finally gets to the world of Terra where he initially reigned. The tireless Corak follows him and meets a completely new party of adventurers that hail from Sheltem’s homeland. The general gameplay premise remains the same, although the production offers a significantly revamped interface, mouse support, and the possibility of saving the game at any moment. The biggest novelty is the fact that we lead a party of premade adventurers in contrast to the title’s predecessors. The game features colorful and detailed VGA graphics that beat the previous installments of the series in terms of appearance as well as high-quality music, sound effects, and digitalized voice acting.

6.7

Users

Might and Magic III: Isles of Terra
Warriors of Might and Magic

Warriors of Might and Magic

PlayStation

March 20, 2001

Action, RPG Elements, Might & Magic, Singleplayer, TPP, PlayStation Exclusive.

Warriors of Might and Magic is the first console game in the popular RPG series. Due to the platform's character, instead of being your typical RPG game, Warriors of Might and Magic is a third person action-adventure game. We play as Allenor, a young warrior who has been accused of practicing the forbidden art of necromancy. The accusation lead to him being captured and imprisonment. For his punishment, he has to wear the Mask of the Accused, a living mask that brings him unending anguish. Our hero decides to cleans his name and find out why he was accused of such crimes. In terms of gameplay, Warriors of Might and Magic is a typical hack and slash game with RPG elements. We will explore ten vast levels where we will have to face numerous enemies. The games has a rather simple combat and spell system. In time, our hero gains more experience and levels, which allows us to level up his skills and use more powerful equipment.

3.1

Users

Warriors of Might and Magic
Heroes of Might and Magic: Quest for the Dragon Bone Staff

Heroes of Might and Magic: Quest for the Dragon Bone Staff

PlayStation

April 18, 2001

Strategy, RPG Elements, Fantasy, Might & Magic, Singleplayer, Turn-based, PlayStation Exclusive.

A console spin-off of the popular fantasy turn-based strategy game series by New World Computing. Heroes of Might and Magic: Quest for the Dragon Bone Staff, developed by the 3DO Company, differs greatly from the PC installments of the series and is based on the franchise's predecessor, the 1990 game King's Bounty. Your main task is saving the dying king, but to achieve that, you have to find the eponymous Dragon Bone Staff in 500 days. The gameplay mechanics have been significantly simplified, and you have no castle to occupy or defend. You control one of the four available heroes, and the gameplay focuses mostly on exploration, during which you gather gold and recruit warriors for your army, participating in turn-based battles.

7.8

Users

Heroes of Might and Magic: Quest for the Dragon Bone Staff
Might and Magic Chronicles: Anthology

Might and Magic Chronicles: Anthology

PC

September 22, 2006

RPG, Fantasy, Multiplayer, Package, Singleplayer, Might & Magic, Classic RPG.

A package of six games belonging to the extremely popular fantasy series by New World Computing studio. Despite the name, however, we are not dealing with a complete anthology of the series - the set entitled Might and Magic Chronicles: Anthology included only productions released on PC between 1998 and 2002. Among them we can find four main installments of the series, namely Might and Magic VI: Mandate of Heaven, Might and Magic VII: For Blood and Honor, Might and Magic VIII: Day of the Destroyer and Might and Magic IX: Writ of Fate.

5.1

Users

Might and Magic Chronicles: Anthology
Might & Magic: Elemental Guardians

Might & Magic: Elemental Guardians

Mobile

May 31, 2018

RPG, Fantasy, Internet, Might & Magic, Multiplayer, Singleplayer, Tactics, Turn-based, Free-to-play.

Migh & Magic: Elemental Guardians is a battle role-playing game with a turn-based combat system, utilizing a free-to-play model with microtransactions. The game is set in a fantasy world, and you play as a student of the Academy of Magic. You create a hero, choose one of the Houses of Magic, and embark on a journey for adventure. During the game you mostly collect units with unique abilities and characteristics, which you can develop and modify with magical symbols. You can also upgrade your hero. The trained units can be used to form a team to be pitted against enemy groups. During battles, you support your troops with spells your hero can use. The game features a single-player mode, but you can also try to battle other players on special arenas in the PvP mode.

1.1

Users

Might & Magic: Elemental Guardians
Might & Magic Heroes: Era of Chaos

Might & Magic Heroes: Era of Chaos

Mobile

November 26, 2019

Strategy, RPG Elements, Fantasy, Internet, Might & Magic, Multiplayer, Singleplayer, Turn-based, Free-to-play.

Strategic game with RPG elements embedded in the popular high fantasy universe Heroes of Might & Magic. Might & Magic Heroes: Era of Chaos tells the story of Queen Catherine Ironfist, trying to reclaim the war-torn Kingdom of Erathia.

4.2

Users

Might & Magic Heroes: Era of Chaos
Might & Magic: Duel of Champions - Forgotten Wars

Might & Magic: Duel of Champions - Forgotten Wars

PCPlayStationXbox

April 9, 2014

Puzzle, Fantasy, Hotseat, Internet, Card Games, Might & Magic, Multiplayer, Singleplayer.

An official expansion for Might and Magic: Duel of Champions by Ubisoft, released for consoles as a standalone production combining the DLC and the base game. Forgotten Wars is once again set in the fantasy universe; you create a hero, assemble your deck and participate in epic duels, in which you have to bring down the opponent's health to zero. You do it with your cards depicting heroes, events, monsters, spells, special buildings and strokes of luck. The gameplay is turn-based and focused mostly on ranked duels and tournaments. The expansion adds four new card packs, each consisting of 120 cards: Void Rising, Herald of the Void, Forgotten Wars, and Five Towers — 650 cards to collect in total.

3.8

Users

Might & Magic: Duel of Champions - Forgotten Wars
Might and Magic IV: Clouds of Xeen

Might and Magic IV: Clouds of Xeen

PC

January 1, 1992

RPG, Fantasy, FPP, Classic RPG, Might & Magic, Singleplayer.

The fourth installment of the popular first-person RPG series launched in 1986 by New World Computing. In Might and Magic IV: Clouds of Xeen, the party that pursues Sheltem gets to a land oppressed by the mysterious Lord Xeen who imprisoned Xeen’s governor, Crodo, and wreaks havoc in the world that plunged into chaos. To defeat the demonic ruler, one must forge a special sword — and the player-controlled party naturally takes on this task. The fourth installment of the series is powered by the same graphics engine and features nearly identical gameplay mechanics as its predecessor. The most notable novelties include the useful note system and the possibility of choosing one of two difficulty levels, Adventurer or Warrior, which influence the durability of our foes. The user interface received a special compartment for story items, which prevents us from accidentally selling them.

6.5

Users

Might and Magic IV: Clouds of Xeen
Might and Magic V: Darkside of Xeen

Might and Magic V: Darkside of Xeen

PC

January 1, 1993

RPG, Fantasy, FPP, Classic RPG, Might & Magic, Singleplayer.

The fifth installment in the famous RPG franchise from New World Computing and a direct sequel to the fourth installment, which was released a year earlier. Plot-wise, Might and Magic V: Darkside of Xeen is the final chapter in the story of two vicious enemies: Sheltem and Corak. Having defeated the demonic Lord Xeen, the player's party follows prince Roland on the dark side of the planet, the place where the final battle of the guardians is to take place. When it comes to gameplay mechanics, the fifth installment doesn't introduce any novelties, relying instead on proven solutions of its predecessors. Due to the plot continuity with the fourth part, the game offers the option to import the characters used by the player in Might and Magic IV. As a homage to the fans of the series, both titles can be combined into a single game, enabling the player to explore lands and quests unavailable in each of the games separately.

7.3

Users

Might and Magic V: Darkside of Xeen
Might and Magic: Swords of Xeen

Might and Magic: Swords of Xeen

PC

January 1, 1995

RPG, Fantasy, FPP, Classic RPG, Might & Magic, Singleplayer.

Developed by the independent studio Catware in collaboration with the American screenwriter and fantasy writer Ellen Beemann, this fan-made expansion to Might and Magic: World of Xeen has received official approval from the series' creators - New World Computing studio. In terms of the story, the expansion entitled Swords of Xeen introduces a brand new adventure, taking place in the lands adjacent to those of the original.

4.3

Users

Might and Magic: Swords of Xeen
More Might & Magic Games