Might & MagicVideo Games
Video Games Encyclopedia by Gamepressure.com
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Might & Magic: Heroes VII
Strategy 29 September 2015
The seventh installment of one of the most popular turn-based fantasy strategy series dating back to 1995. It was created by the German studio Limbic Entertainment, whose portfolio includes the previous installment in the Heroes of Might & Magic series and Might & Magic X: Legacy. The story takes us to an empire torn by a civil war, in which young Prince Ivan created the Shadow Council composed of representatives from six different factions.

Heroes of Might and Magic V
Strategy 16 May 2006
The fifth installment of the popular fantasy turn-based strategy game series. To freshen up the franchise, the production of the game was entrusted to Nival Interactive, an experienced Russian developer, whose portfolio includes such games as Rages of Mages, Etherlords, Silent Storm, and Blitzkrieg. The game takes place in the land of Ashan and focuses on the war with hosts of demons, who, having killed the king, are ravaging the country.

Heroes of Might and Magic V: Tribes of the East
Strategy 12 October 2007
The second official expansion pack for the fifth installment of the Heroes of Might and Magic series. The base game was released during the spring of 2006 and it was developed by the experienced Russian studio Nival Interactive. The expansion adds another episode to the war against demons that takes place in the world of Ashan. Orcs play a decisive role in bringing an end to the conflict.

Heroes of Might and Magic III Complete
Strategy 15 January 2002
A collector’s edition of the third installment in the turn-based strategy fantasy game series which has been developed at New World Computing since 1995. Heroes of Might and Magic III Complete consists of the vanilla game that came out in March, 1999, as well as its two official expansions: Armageddon's Blade and The Shadow of Death (both on separate CDs).

Might & Magic: Heroes VI
Strategy 13 October 2011
The sixth main entry in one of the most popular turn-based strategy fantasy games, started by the legendary developer New World Computing in 1995. To refresh the series, the development has been entrusted to the team at Black Hole Games, known from highly-rated RTS games Armies of Exigo and Warhammer: Mark of Chaos. The game takes place 400 years before the events depicted in the previous entry and revolves around an intrigue of Angels trying to re-instill a long-forgotten war.

Heroes of Might and Magic IV
Strategy 29 March 2002
The fourth installment in a best-selling series of strategy games initiated in 1995 by New World Computing. The game is set in Jadame - a fantasy world the players can associate with Might & Magic VIII. Six factions were included here and each of those has their own towns, different units and technologies. Each of them also has a dedicated school of magic and can hire characters belonging to one race only (Strongholds are the only exception).

Heroes of Might & Magic III: HD Edition
Strategy 29 January 2015
A remastered edition of one of the most well-received installments of the legendary Heroes of Might & Magic series, created for the 15th anniversary of the game's original release and the 20th anniversary of the franchise. It was commissioned by Ubisoft and developed by DotEmu, known e.g. from the remake of the cult platform game Another World.

Heroes of Might and Magic III: The Restoration of Erathia
Strategy 28 February 1999
The third installment in a popular series of turn-based strategy games set in a fantasy universe and developed by New World Computing. After the death of king Gryphonheart, Erathia was brought to its knees by the dark forces of Nighon and Eofol. Gryphonheart's daughter - Queen Catherine, the ruler of Enroth. returns to her homeland in order to unite her compatriots in the fight against the forces of evil.

Might and Magic VII: For Blood and Honor
RPG 09 June 1999
The seventh installment in one of the most popular first-person RPGs by New World Computing. Might and Magic VII: For Blood and Honor takes us to the world of Erathia, which slowly regains its balance. It quickly turns out that multiple different races cannot coexist peacefully, and the increasing tensions between humans and elves will soon become intolerable.

Heroes of Might and Magic III: Zlota Edycja
Strategy 20 September 2004
The complete edition of the fantasy turn-based strategy game by New World Computing, the third — and regarded as the best — installment of the Heroes of Might and Magic series. Apart from the core game, released in March 1991, the set includes two official expansions: Armageddon's Blade and The Shadow of Death. Unlike the 2002 collectible edition consisting of three separate products, this edition includes two CDs with an integrated installer containing the game and both of its expansions.

Dark Messiah of Might and Magic
RPG 24 October 2006
Another attempt at a first-person action game set in the popular Might & Magic franchise. Dark Messiah of Might & Magic was created by then-unknown development team at Arcane Studios (who later became famous thanks to the Dishonored series) for Ubisoft, who bought the rights to the IP from its previous publisher, 3DO.

Heroes of Might and Magic V: Hammers of Fate
Strategy 14 November 2006
The first official expansion for Heroes of Might and Magic V. The add-on was developed by Russian studio Nival Interactive. The most important new addition in the Hammers of Fate expansion pack is a new race, the dwarves, who actively join the conflict in the world of Ashan. The new race not only adds their legendary combat skills to the gameplay, but a rich set of spells as well. A story campaign consisting of 15 large missions is related to the dwarves.

Heroes of Might and Magic III: The Shadow of Death
Strategy 22 March 2000
The second, and this time a standalone expansion to the renowned turn-based strategy Heroes of Might and Magic III from the New World Computing studio, which was released in the spring of 1999. The storyline of the expansion titled The Shadow of Death, revolves around the character of a necromancer named Sandro, who manipulates four heroes for the sake of his own goals; he means to use them to combine two mighty artifacts and gain control over the world.

Heroes of Might and Magic II: The Succession Wars
Strategy 01 October 1996
A continuation to a bestselling turn-based strategy game created by Jon Van Caneghem and his New World Computing studio. Heroes of Might and Magic II: The Succession Wars is set several years after the events depicted in the original game. When the ruler of Enroth, Lord Morglin Ironfist dies, a conflict over the throne breaks out between his sons.

Might and Magic VIII: Day of the Destroyer
RPG 01 March 2000
Another installment of the universally acclaimed RPG series. Might and Magic VIII: Day of the Destroyer takes us to a completely different realm of Jadame where the legendary Escaton The Destroyer, who wandered through different worlds for centuries, appears. After the opening of the gates of fire, air, water, and earth, the powers that used to lie dormant begins to ravage the land. To defeat the spreading evil, the player-led party of warriors has to earn the trust of many powerful allies.

Might & Magic: Heroes VII - Trial by Fire
Strategy 04 August 2016
A standalone expansion for the 2015 turn-based strategy game Might & Magic: Heroes VII by Limbic Entertainment. The story takes place five years after the events of the core game, which resulted in Ivan Griffin becoming the first emperor of the Holy Griffin Empire. However, the peace doesn't last long and soon the Empire clashes with the neighboring Dwarven kingdom of Grimheim.

Might & Magic: Heroes VI - Shades of Darkness
Strategy 02 May 2013
Might & Magic: Heroes VI - Shades of Darkness is a stand-alone expansion for the hit strategy game, Might & Magic: Heroes VI. It was developed by Virtuos, a studio known for their achievements in computer graphics (they co-created NBA 2K13, MLB 2K13, and Generator Rex: Agent of Providence, among others). Shades of Darkness introduces a new faction to the game, the Dungeon. The expansion also adds two new campaigns in which we control Raelag, a dark elf.

Might and Magic VI: Mandate of Heaven
RPG 15 April 1998
The sixth major installment of the cult RPG series. Might and Magic VI: Mandate of Heaven tells a completely new story that fills the plot hole between the second and third installment of the Heroes of Might and Magic series. The action takes us to the fantastical land of Enroth which was plunged into chaos after king Roland Ironfist had disappeared and the apocalypse worshippers decided to overthrow prince Nicolai to put their leader on the throne.

Heroes of Might and Magic III: Armageddon's Blade
Strategy 30 September 1999
The first official expansion to the renowned turn-based fantasy strategy game Heroes of Might and Magic III from the New World Computing studio. The storyline of the Armageddon’s Blade expansion tells the tale of the events, which took place after the end of the campaign of the vanilla version of the production.

Heroes of Might and Magic IV: The Gathering Storm
Strategy 24 September 2002
The first official expansion to the fourth installment of the renowned turn-based strategy series from the New World Computing studio. Heroes of Might and Magic IV: The Gathering Storm introduces over 20 individual scenarios and 6 new mini-campaigns, in which the key character is the mighty sorcerer named Hexis.

Might and Magic IX: Writ of Fate
RPG 29 March 2002
The ninth installment in the cult RPG series by New World Computing. The action of Might and Magic IX: Writ of Fate is set in a new region of the world known from Heroes of Might & Magic IV. The new adventure starts when our ship crashes on a mysterious island, and our first task is to find our missing crewmates and a way to escape. Then, we have to help six local tribes unite against a common enemy from the west, led by an evil warlord called Tamur Leng.

Might & Magic: Clash of Heroes
Strategy 01 December 2009
A spin-off of the popular Might & Magic series by Capybara Games, originally released for Nintendo DS, and later also for PC and the eight generation consoles. It is a combination of logic puzzle games and turn-based strategies with significant plot, and visuals-wise it resembles a jRPG. The story was divided into 5 episodes, during which you have to complete quests, explore the world, talk to NPCs, and, of course, fight enemies.

Heroes of Might and Magic IV: Winds of War
Strategy 26 February 2003
The second official expansion to Heroes of Might and Magic IV, which was developed by the New World Computing studio and released in the spring of 2002. The action of the newest expansion, Winds of War, takes place in the kingdom of Channon, which lies on the northern continent of the land of Axeoth. It has become the target of an attack from five hostile armies, which desire the riches that the capital of the kingdom, Ryloss, has amassed.

Heroes of Might and Magic: A Strategic Quest
Strategy 15 June 1995
A turn-based strategy game set in a fantasy world and created by Jon Van Caneghem - the developer behind the classic Might & Magic RPG series, as well as the 90s' King's Bounty, which is considered a precursor to the former. The plot refers to the sixth installment in said RPG series and takes the player to the lands of Enroth. Four commanders have competed against one another for power over the lands.