Stage 14 (The Necromancer): The keep's exterior

Start the exploration of the vicinities of the keep and, as always, try to spend some time smashing the objects in the area. To leave the bridge, you need to use the staff of one of the wizards, on the blue barricade. After you reach a new location, demolish the main square and hold down the building key/button, thanks to which you will build a short tower. Stand in front of the tower and fire a magic projectile towards it.

If you have performed the most recent action correctly, the stream of light will be sent towards the nearby target, thanks to which the passage at the stairs will unlock. Walk into a much larger location, where you will have to activate three new towers. First of all, I recommend that you explore the left side of the yard. Use the staff of one of the wizards, on the cage with the skeleton in it (the above screenshot).

Wait for the cage to smash and approach it. You can now start bouncing off the roof of the cage, which will allow you to land on the balcony on the left. Approach the interactive objects here and hold down the building key/button to build another tower. You now need to use the tower's rotary mechanism to turn it in the correct direction (turn it in the counterclockwise direction). Finally, fire the magic projectile towards the tower, thanks to which, the energy stream will reach one of the three targets.

Jump down and go to the right part of the yard. Destroying the objects here will allow you to build a ladder and reach the balcony on the right. Smash the objects in the dimly-lit corner and build another tower. You do not need to spin it so, use the staff immediately to charge it and hit another target.

Switch to Radagast now and explore the central part of the yard. There are two wounded birds here (one of them on the elevation on the right and one next to the balcony on the right). You need to stand at each of the birds and hold down the hold down the appropriate key/button to heal it.

After being healed, the birds will grab the huge grate in the central part of the yard and fly away. Approach there and hold down the building key/button to build the last tower. You can now use the staff on the tower. After the third stream hits the target, the entrance to the keep will be open for you.
- LEGO The Hobbit Game Guide & Walkthrough
- LEGO The Hobbit: Walkthrough, Collectibles, Maps
- LEGO The Hobbit: Walkthrough
- Stage 1 (Greatest Kingdom in Middle-Earth): Inside the Lonely Mountain
- Stage 1 (Greatest Kingdom in Middle-Earth): Smaug's attack
- Middle-Earth: Reach the cottage of Bilbo Baggins
- Stage 2 (An Unexpected Party): The Party
- Middle-Earth: The journey to Bree
- Stage 3 (Azog the Defiler): The Camp
- Stage 3 (Azog the Defiler): The battle with the Orcs
- Stage 3 (Azog the Defiler): The battle with Azog the Defiler
- Middle-Earth: Reach Troll Dwellings
- Stage 4 (Roast Mutton): Free the horses
- Stage 4 (Roast Mutton): The battle with the Trolls
- Stage 4 (Roast Mutton): Rescue the allies
- Middle-Earth: Reach the troll cave
- Stage 5 (The Troll Hoard): Explore the cave
- Stage 5 (The Troll Hoard): Save the rabbits of Rhosgobel
- Stage 5 (The Troll Hoard): The orc encounter
- Middle-Earth: Meet Elrond in Rivendell
- Stage 6 (Over Hill and Under Hill): The way through the pass
- Stage 6 (Over Hill and Under Hill): Climb the stone giant
- Middle-Earth: Reach shelter
- Stage 7 (Goblin-town): Cooperation with a goblin
- Stage 7 (Goblin-town): Gollum's puzzles
- Stage 7 (Goblin-town): The first battle with Great Goblin
- Stage 7 (Goblin-town): Escape from the goblin city
- Stage 7 (Goblin-town): The second battle with Great Goblin
- Middle-Earth: The way through the pinewood forest
- Stage 8 (Out of the Frying Pan...): Escape the orcs
- Stage 8 (Out of the Frying Pan...): The battle with Azog the Defiler
- Middle-Earth: Descend from the Lonely Mountain
- Stage 9 (Queer Lodgings): The bear attack
- Stage 9 (Queer Lodgings): The cabin in the woods
- Middle-Earth: Reach the Dark Forest
- Stage 10 (Flies and Spiders): The Dark Forest
- Stage 10 (Flies and Spiders): The spider cave
- Stage 10 (Flies and Spiders): The battle with the spiders
- Middle-Earth: Crossing the elven kingdom
- Stage 11 (Barrels Out of Bond): The cellar
- Stage 11 (Barrels Out of Bond): Goblin attack
- Stage 11 (Barrels Out of Bond): Go down the river
- Middle-Earth: Make your way to Esgaroth
- Stage 12 (A Warm Welcome): The armory
- Stage 12 (A Warm Welcome): The docks
- Stage 12 (A Warm Welcome): The battle with Bolg
- Middle-Earth: Reach High Fells
- Stage 13 (Looking for Proof): The mountain path
- Stage 13 (Looking for Proof): Angmar's Tomb
- Middle-Earth: The journey to Dol Guldur Keep
- Stage 14 (The Necromancer): The keep's exterior
- Stage 14 (The Necromancer): The keep's interior
- Stage 14 (The Necromancer): The battle with Azog the Defiler
- Stage 14 (The Necromancer): The battle with Sauron
- Middle-Earth: The journey across Dale
- Stage 15 (On the Doorstep): The climb
- Middle-Earth: Reach the vault in the Lonely Mountain
- Stage 16 (Inside Information): The vault
- Stage 16 (Inside Information): Defeat Smaug
- LEGO The Hobbit: Walkthrough
- LEGO The Hobbit: Walkthrough, Collectibles, Maps
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