Stage 4 (Roast Mutton): Free the horses

The playable characters, at the beginning of the first part of the fourth stage, are Ori, Kili, Fili and Bilbo, and you can switch to any of them. Go towards the troll camp. Along the way, you cannot jump (instead, your character will be performing rolls), but you can still destroy the surrounding objects (studs and supplies). Follow the linear path and stop after one of the trolls starts illuminating the area, with a torch. It is worth adding that, you do not need to worry about being, accidentally, spotted, because your character will refuse to enter the illuminated area. Switch to Kili and make sure that his bow is set as the active item. Aim the bow at the target, on the right, and shoot.

If you perform this action correctly, the troll with torch will return to the camp, thanks to which you can go right. Ignore the fact that another troll started illuminating the main path and go to the right, as far as you can. You need to switch to Bilbo here and make sure that he starts using the Fishing Rod. Stand on the pier, indicated by the game, and start the fishing minigame. While performing this task, it is a good idea to press the indicated keys/buttons only after the circle shrinks as much as possible, because this means additional studs as your reward.

Regardless of how well you do with the minigame, around there will appear a new interactive item - the lobster. Pick it up and enter the aiming mode. You need to aim the lobster at the cauldron, at which there are the trolls sitting (the above screenshot). Thanks to the successful throw, the troll that has been illuminating the path, will return to the others.

Follow the newly-unlocked path. Destroy the objects near the first horse pen and hold down the indicated key/button, to build a target. In this case, you need to switch to Ori and select the Ori's Slingshot from his inventory. Enter the aiming mode and start shooting marbles at the target. In total, you need to hit the target three times, thanks to which you will free the first horse.

Go left now and take the path there, which has been unblocked by the escaping horse. Do not approach the area illuminated by the troll and remain next to the hint plate. Switch to Fili and select Fili's Shovel from his inventory. You need to start digging in the spot shown in the above screenshot. After you dig some of the soil up, locate a new interactive item. You need to pick it up and start aiming at the cauldron, into which it needs to go.

Wait for the troll on the left to return to the main part of the camp and approach the second horse pen. Also here, it is required that you build a target. After you do, switch to Ori. Use Ori's Slingshot to hit the target three times. Freeing the second horse ends the first part of this stage.
- LEGO The Hobbit Game Guide & Walkthrough
- LEGO The Hobbit: Walkthrough, Collectibles, Maps
- LEGO The Hobbit: Walkthrough
- Stage 1 (Greatest Kingdom in Middle-Earth): Inside the Lonely Mountain
- Stage 1 (Greatest Kingdom in Middle-Earth): Smaug's attack
- Middle-Earth: Reach the cottage of Bilbo Baggins
- Stage 2 (An Unexpected Party): The Party
- Middle-Earth: The journey to Bree
- Stage 3 (Azog the Defiler): The Camp
- Stage 3 (Azog the Defiler): The battle with the Orcs
- Stage 3 (Azog the Defiler): The battle with Azog the Defiler
- Middle-Earth: Reach Troll Dwellings
- Stage 4 (Roast Mutton): Free the horses
- Stage 4 (Roast Mutton): The battle with the Trolls
- Stage 4 (Roast Mutton): Rescue the allies
- Middle-Earth: Reach the troll cave
- Stage 5 (The Troll Hoard): Explore the cave
- Stage 5 (The Troll Hoard): Save the rabbits of Rhosgobel
- Stage 5 (The Troll Hoard): The orc encounter
- Middle-Earth: Meet Elrond in Rivendell
- Stage 6 (Over Hill and Under Hill): The way through the pass
- Stage 6 (Over Hill and Under Hill): Climb the stone giant
- Middle-Earth: Reach shelter
- Stage 7 (Goblin-town): Cooperation with a goblin
- Stage 7 (Goblin-town): Gollum's puzzles
- Stage 7 (Goblin-town): The first battle with Great Goblin
- Stage 7 (Goblin-town): Escape from the goblin city
- Stage 7 (Goblin-town): The second battle with Great Goblin
- Middle-Earth: The way through the pinewood forest
- Stage 8 (Out of the Frying Pan...): Escape the orcs
- Stage 8 (Out of the Frying Pan...): The battle with Azog the Defiler
- Middle-Earth: Descend from the Lonely Mountain
- Stage 9 (Queer Lodgings): The bear attack
- Stage 9 (Queer Lodgings): The cabin in the woods
- Middle-Earth: Reach the Dark Forest
- Stage 10 (Flies and Spiders): The Dark Forest
- Stage 10 (Flies and Spiders): The spider cave
- Stage 10 (Flies and Spiders): The battle with the spiders
- Middle-Earth: Crossing the elven kingdom
- Stage 11 (Barrels Out of Bond): The cellar
- Stage 11 (Barrels Out of Bond): Goblin attack
- Stage 11 (Barrels Out of Bond): Go down the river
- Middle-Earth: Make your way to Esgaroth
- Stage 12 (A Warm Welcome): The armory
- Stage 12 (A Warm Welcome): The docks
- Stage 12 (A Warm Welcome): The battle with Bolg
- Middle-Earth: Reach High Fells
- Stage 13 (Looking for Proof): The mountain path
- Stage 13 (Looking for Proof): Angmar's Tomb
- Middle-Earth: The journey to Dol Guldur Keep
- Stage 14 (The Necromancer): The keep's exterior
- Stage 14 (The Necromancer): The keep's interior
- Stage 14 (The Necromancer): The battle with Azog the Defiler
- Stage 14 (The Necromancer): The battle with Sauron
- Middle-Earth: The journey across Dale
- Stage 15 (On the Doorstep): The climb
- Middle-Earth: Reach the vault in the Lonely Mountain
- Stage 16 (Inside Information): The vault
- Stage 16 (Inside Information): Defeat Smaug
- LEGO The Hobbit: Walkthrough
- LEGO The Hobbit: Walkthrough, Collectibles, Maps
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