Stage 15 (On the Doorstep): The climb

Start, of course, by smashing all of the objects located near the starting point. Switch then to Bilbo. Open his inventory and put on the ring. After you do that, approach the bricks hopping on the ground and hold down the building key/button to build an interactive catch. Switch then to Dori and use Dori's Flail to rip the catch off and make climbing possible.

Switch to any of the dwarves, with the long weapon (e.g. Bifur) and climb onto one of the ledges higher above. Stand in the spot marked by the game and press the appropriate key. Switch to another character with a long weapon and jump onto the companion to form a tower. You can now select any character, climb onto the dwarves forming the tower and reach the ledges above. Destroy the bush on the right, thanks to which a ladder, for the rest of the allies, will be extended.

Switch to Dwalin, now, and explore the area close the ladder that has just extended. There is a big block here and you need to push it over, using Dwalin's Warhammer. Walk over to the right and hold down the building key/button to build a green base. Just like earlier, you need to select the characters with long weapons and use two of them to form a tower. Then, select any character, climb onto the tower and reach the edge above.

Continue climbing, jump towards the interactive edges and find an interactive manhole, through which to walk. After you get to the next ledge, switch to any of the dwarves and use Dwarf Axe to cut through the cracked plate. Keep climbing up (below, there only are studs and collectibles). After you reach a much larger ledge, watch a short cutscene and take the stairs on the left.

Go left and stop only after you reach the interactive catch shown in the above screenshot. Start here by using Dori's Flail and, after this character reaches the catch, switch to any other character. Jump towards Dori, as this character, to add weight to the mechanism and gain access to the manhole. Take the manhole to reach a new location.

In here, there is a quite simple puzzle to solve. It is Ori that needs to do that. Select Ori's Slingshot and start hitting the targets. The premise of this puzzle is that you make the colors, above the targets, correspond to the colors of the mechanisms. The solution to this puzzle has been presented in the above screenshot - above the left target, there needs to be a red circle, a blue circle above the one in the middle and a green circle above the target on the right.

Jump down and use the newly unlocked bridge leading to the left. Locate a new cracked plate, in this location, which you need to smash with Dwarf Axe in the inventory of one of the dwarves. After you do that, switch to Dwalin and use Dwalin's Warhammer to push over the large block, to the right. You can now jump onto that clock and continue climbing. Along the way, use the ladder and several interactive edges, which will allow you to reach stairs.

Start the exploration of the larger area by using the Save Statue. Smash then all of the objects in the area. As one of the characters, stand on the wooden platform on the left and switch to any other character. You need to use the barely visible rotary mechanism, which has been shown in the above screenshot. This will allow the character on the platform to reach the ledges above.

Switch to the character standing on a ledge above and go right. Stop after you reach a lowered platform. Switch to any other character and locate a catch on the lower level (on the left), which you can reach. Doing that will raise the upper-middle platform.

Continue along your path, as the character on the upper level, and stop on the next ledge. Switch again to the character that reached the catch earlier and let go. You can now switch to the character on the upper level, for the last time. Jump over onto the platform to the right and to a larger ledge. You need to approach the big mechanism and interact with its knob (press the indicated key/button several times). This is the end of this, relatively, short stage.
- LEGO The Hobbit Game Guide & Walkthrough
- LEGO The Hobbit: Walkthrough, Collectibles, Maps
- LEGO The Hobbit: Walkthrough
- Stage 1 (Greatest Kingdom in Middle-Earth): Inside the Lonely Mountain
- Stage 1 (Greatest Kingdom in Middle-Earth): Smaug's attack
- Middle-Earth: Reach the cottage of Bilbo Baggins
- Stage 2 (An Unexpected Party): The Party
- Middle-Earth: The journey to Bree
- Stage 3 (Azog the Defiler): The Camp
- Stage 3 (Azog the Defiler): The battle with the Orcs
- Stage 3 (Azog the Defiler): The battle with Azog the Defiler
- Middle-Earth: Reach Troll Dwellings
- Stage 4 (Roast Mutton): Free the horses
- Stage 4 (Roast Mutton): The battle with the Trolls
- Stage 4 (Roast Mutton): Rescue the allies
- Middle-Earth: Reach the troll cave
- Stage 5 (The Troll Hoard): Explore the cave
- Stage 5 (The Troll Hoard): Save the rabbits of Rhosgobel
- Stage 5 (The Troll Hoard): The orc encounter
- Middle-Earth: Meet Elrond in Rivendell
- Stage 6 (Over Hill and Under Hill): The way through the pass
- Stage 6 (Over Hill and Under Hill): Climb the stone giant
- Middle-Earth: Reach shelter
- Stage 7 (Goblin-town): Cooperation with a goblin
- Stage 7 (Goblin-town): Gollum's puzzles
- Stage 7 (Goblin-town): The first battle with Great Goblin
- Stage 7 (Goblin-town): Escape from the goblin city
- Stage 7 (Goblin-town): The second battle with Great Goblin
- Middle-Earth: The way through the pinewood forest
- Stage 8 (Out of the Frying Pan...): Escape the orcs
- Stage 8 (Out of the Frying Pan...): The battle with Azog the Defiler
- Middle-Earth: Descend from the Lonely Mountain
- Stage 9 (Queer Lodgings): The bear attack
- Stage 9 (Queer Lodgings): The cabin in the woods
- Middle-Earth: Reach the Dark Forest
- Stage 10 (Flies and Spiders): The Dark Forest
- Stage 10 (Flies and Spiders): The spider cave
- Stage 10 (Flies and Spiders): The battle with the spiders
- Middle-Earth: Crossing the elven kingdom
- Stage 11 (Barrels Out of Bond): The cellar
- Stage 11 (Barrels Out of Bond): Goblin attack
- Stage 11 (Barrels Out of Bond): Go down the river
- Middle-Earth: Make your way to Esgaroth
- Stage 12 (A Warm Welcome): The armory
- Stage 12 (A Warm Welcome): The docks
- Stage 12 (A Warm Welcome): The battle with Bolg
- Middle-Earth: Reach High Fells
- Stage 13 (Looking for Proof): The mountain path
- Stage 13 (Looking for Proof): Angmar's Tomb
- Middle-Earth: The journey to Dol Guldur Keep
- Stage 14 (The Necromancer): The keep's exterior
- Stage 14 (The Necromancer): The keep's interior
- Stage 14 (The Necromancer): The battle with Azog the Defiler
- Stage 14 (The Necromancer): The battle with Sauron
- Middle-Earth: The journey across Dale
- Stage 15 (On the Doorstep): The climb
- Middle-Earth: Reach the vault in the Lonely Mountain
- Stage 16 (Inside Information): The vault
- Stage 16 (Inside Information): Defeat Smaug
- LEGO The Hobbit: Walkthrough
- LEGO The Hobbit: Walkthrough, Collectibles, Maps
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