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News video games 06 May 2022, 17:17

All Civilizations in the Sid Meier’s Series in Our Way Too Big Image

How many civilizations were there in total in the series of strategies signed with Sid Meier's name? Which nations stayed for good, and which ones got only a guest appearance? Which of them have the best chance to return in the seventh installment? These questions will be answered by our enormous infographic.

At the start, the basic version Sid Meier's Civilization VI offered only 18 civilizations (19 for pre-orders). With six DLCs, Rise and Fall and Gathering Storm expansions as well as the New Frontier Pass, this number has increased to 50. There are even more leaders - 56 (two for China, England, France, Greece, India and Mongolia - although Eleanor of Aquitaine can lead two nations, so you can also say that there are 55 of them).

So far, this is a record in the series started in 1991 that uses Sid Meier's name. Interestingly, each of the six historical installments - not counting Beyond Earth - features the same 15 civilizations since the first game. What nations are those? You'll find out in our huge infographic.

Due to the size of the graphic, we limited ourselves to the civilizations that can be selected in the standard mode. You will not find Italy or Castile, appearing only in the scenarios.

These nations are America, Greece, England, Germany, Mongolia, Babylon, Rome, China, India, the Aztecs, France, Egypt, the Zulus, Russia and Japan. Sometimes the leaders changed - although figures like Alexander of Macedon or Genghis Khan returned in every game - but civilizations have persisted. It is worth noting that this group was quickly joined by other nations:

You can be more than sure that these nations will return in Sid Meier's Civilization VII - especially the main 15. However, if the developers decide to keep all the nations, especially the ones from the sixth part instead of excluding them like they did with, e.g. the Sioux and Hittites (second and third game respectively), they will set a new record. And yet there are many civilizations that have not yet appeared in the series.

Such a large number of available nations is partly due to the growing popularity of Sid Meier's Civilization - the games are played by people from all over the world and everyone would like to see their representatives on the screen. It is also important to keep in mind that the different developers who worked on the series completely moved away from combining some nations into larger groups. Therefore, in the sixth game, we no longer have the Vikings - instead there is Norway, Sweden and Denmark. It is similar with the culturally diverse tribes of the Indians of North and South America. It seems that this is a step in the right direction - there are more civilizations and they are more diverse, making the game more interesting.

Hubert Sledziewski

Hubert Sledziewski

Has been writing professionally since 2016. He joined Gamepressure.com five years later - although he has known the service since he had access to the internet - to combine his love for words and games. Deals mainly with news and journalism. A sociologist by education, a gamer by passion. He started his gaming adventure at the age of four - with a Pegasus. Currently, prefers PC and demanding RPGs, but does not shy away from consoles or other genres. When he's not playing or writing, he enjoys reading, watching series (less often movies) and Premier League matches, listening to heavy music, and also walking the dog. Almost uncritically loves the work of Stephen King. Does not abandon plans to follow in his footsteps. However, he keeps his first "literary achievements" locked away deep in a drawer.

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Sid Meier's Civilization VI

Sid Meier's Civilization VI