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News video games 13 January 2019, 12:23

author: Adrian Werner

Celeste - free DLC delayed

Matt Makes Games studio has announced that the release of the free DLC for Celeste platformer has been delayed. However, some new details about this add-on have been revealed.

Celeste - free DLC delayed - picture #1
Celeste was released in January 2018.
CELESTE IN A NUTSHELL:
  1. Developer: Matt Makes Games
  2. Publisher: Matt Makes Games
  3. Genre: 2D platofrmer
  4. Platforms: PC, PS4, XONE, Switch
  5. Release Date: January 2018

On January 25th the first birthday of the two-dimensional Celeste platformer will be celebrated. The day was supposed to celebrate the premiere of the free DLC with new levels, but the creators informed that the add-on will pass a slight slip. So far no new release date has been announced.

Matt Thorson, the head of Matt Makes Games studio, revealed a few details about this extension. The DLC will offer a new chapter of the campaign. There will be no B-Sides, i.e. alternative, more difficult versions of the levels. This shouldn't be a problem, however, as the maps are supposed to be more challenging than anything Celeste has offered so far.

There will be no strawberries to harvest at additional levels. However, we can count on new items, and the gameplay will make the previously unavailable mechanics more attractive. The creators also emphasized that DLC will be free on all hardware platforms.

Let’s remind that Celeste made its debut in January last year, on PCs, PlayStation 4, Nintendo Switch and Xbox One consoles. The game met with a very warm welcome. According to Metacritic, the PS4 release has an average rating of 91%. On the Steam, 97% of the users' ratings are positive.

Celeste also turned out to be a cashier's success. Last month, the developers boasted that the game sales exceeded half a million copies.

Matt Makes Games studio will soon reveal its next project. We know that it will certainly not be Skytorn. This title was announced many years ago, but the developers postponed the work on it during the production of Celeste and a few weeks ago informed about abandoning the game.

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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Celeste

Celeste