- First, the beta will be tested exclusively by PlayStation players (September 10 to 13, and later); in the second weekend, users of other platforms will join (September 16 to 17 and 18 to 20);
- The beta will offer six game modes: Team Deathmatch, Domination, Kill Confirmed, Patrol, as well as Champion Hill and Search and Destroy;
- Compared to the alpha tests, four maps and two new operators will be added to the game.
Sledgehammer Games has just announced what players can expect from the open beta of Call of Duty: Vanguard, the latest installment in one of the most popular shooter series. The first to get access will be Sony console owners - PS4 and PS5 users who pre-ordered the game will be able to test the beta of the new CoD from September 10 to September 13. During the second weekend of the beta, September 16 to 17, all PS4 and PS5 owners will be able to join the tests. Microsoft console users and PC players who pre-ordered the game will also join them at that point. From September 18 to September 20, the beta will be open for all platforms.
The developers have shared not only the dates, but also gameplay details and what is expected to change in the beta compared to the late August tests. Sledgehammer Games revealed they've managed to fix a number of technical issues, including some audio and graphical problems which caused trouble in the alpha version. Spawn-related bugs have been fixed and the devs promised to fix a number of bugs before the game's actual release.
As for the content of the open beta, the number of available game modes will increase compared to the August alpha. In addition to Champion Hill mode, players will also have the following at their disposal: Team Deathmatch, Domination, Kill Confirmed, Patrol (from Saturday of the first weekend), as well as Search and Destroy (from the second weekend).
Special attention should be paid to the new mode Patrol, described by the creators in these words:
Outside of Champion Hill – Vanguard will introduce another new game mode: Patrol. Based on Hardpoint, this objective-based mode features a scoring zone in near-constant motion; if Operators want to rack up points for their team, they should keep up and move around the map within this Patrol point.
In the open beta, compared to the alpha, four maps will be added: Hotel Royal, Gavutu, Red Star and Eagle's Nest (from the second weekend). We will also get the Combat Pacing feature, which will determine the number of players in a given lobby:
"Combat Pacing is a feature that allows players to select the intensity of their games. Player count is determined by map size to achieve the intensity described in the Combat Pacing System. Player counts will vary."
Players will get the option of smaller clashes in a 6 vs 6 format, larger lobbies where the number of players is expected to range between 20 - 28 people, and big clashes for up to 48 people.
Finally, it is worth mentioning the two new operators that will appear in CoD: Vanguard. At the moment we do not know too much about them - we only know their names: Daniel Takeyatsu and Roland Zeimet. Certainly in the coming days we'll get to know more details.
Call of Duty: Vanguard will debut on November 5 on Windows PC, PS4, PS5, Xbox One and Xbox Series X|S.
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