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News video games 23 August 2021, 13:12

Cyberpunk 2077 Still Has a Chance for Multiplayer Mode

Patch 1.3 for Cyberpunk 2077 failed to live up to fan expectations. However, it's possible that the community's frustration was premature, as evidence was found in the game's files that could point to work on a multiplayer mode, two large DLCs, and RED Engine features.

The release of Cyberpunk 2077 wasn't a success. Shortly after the launch CD Projekt RED set about fixing the game, and the absolute priority turned out to be bringing the basic PS4 and XONE versions up to scratch. The game became playable, but was still full of bugs, and the recent patch 1.3 did little to change that. The community had every right to be annoyed. It's possible, however, that its frustration was premature - data miners may have found evidence of CDPR being hard at work in the game's files”. They primarily refer to the allegedly canceled multiplayer mode, but also to the announced two large DLCs and major changes to the RED Engine, which may herald the addition of features that were cut before release.

Tyler McVicker, a popular video game journalist best known for his reporting for the Valve News Network, provided the details in the video above. McVicker claims to be in contact with many modders, who unanimously admitted that patch 1.3 brought a lot of changes not visible at first glance. These include the RED Engine, which is apparently being rebuilt to enable the developers to implement features, mechanics and systems promised to fans before the release of Cyberpunk 2077. After all, we know that many of them never made it into the game, and others were cut shortly before the release.

Source: YouTube - Tyler McVicker.

Furthermore, when data miners ran the .exe file of the game in a hex editor after the last patch (see screenshot above), they were to find evidence that the devs are working not only on the first major expansion - which we were aware of - but also on the second expansion and multiplayer mode (some of the funding for which was obtained from the Polish state budget), which, it seemed, had been canceled. All of these revelations may or may not mean that CD Projekt RED really does want to bring the game to the state it promised before release.

To make things less sweet, however, Tyler McVicker has also pointed out a number of reasons to believe that Cyberpunk 2077 debuted in beta - in a kind of early access (touched upon, among others, at 3:02). Many gamers made grim jokes about it - now it may turn out to be nothing but the truth.

Hubert Sledziewski

Hubert Sledziewski

Has been writing professionally since 2016. He joined Gamepressure.com five years later - although he has known the service since he had access to the internet - to combine his love for words and games. Deals mainly with news and journalism. A sociologist by education, a gamer by passion. He started his gaming adventure at the age of four - with a Pegasus. Currently, prefers PC and demanding RPGs, but does not shy away from consoles or other genres. When he's not playing or writing, he enjoys reading, watching series (less often movies) and Premier League matches, listening to heavy music, and also walking the dog. Almost uncritically loves the work of Stephen King. Does not abandon plans to follow in his footsteps. However, he keeps his first "literary achievements" locked away deep in a drawer.

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