Fallout will never be the same. RPG creator reveals hidden secret that changes how we see the game

Fallout creator Brian Fargo revealed that Interplay's game from 1997 is actually a sequel to the cult RPG Wasteland.

Kamil Kleszyk

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Fallout will never be the same. RPG creator reveals hidden secret that changes how we see the game, image source: Interplay Entertainment.
Fallout will never be the same. RPG creator reveals hidden secret that changes how we see the game Source: Interplay Entertainment.

Even though it's been known for years that the first Fallout is a spiritual successor to Wasteland, probably not many players realize that the 1997 game from Interplay was actually a continuation of the classic RPG from 1988, released by Electronic Arts. Brian Fargo - the Director of Wasteland and co-founder of Interplay - recently shared this interesting fact in an interview for the MrMattyPlays channel on YouTube.

What a lot of people don't know was that [Fallout] was a sequel to Wasteland. People don't know the story behind that. That's why it went from tunnels and trolls and then we needed a system – mercenaries, spies, and private eyes – and then that's how we got the skill-based system with Wasteland, and then that went to Fallout, said Fargo (via GamesRadar).

The developer admitted that although they drew inspiration from Wasteland while working on Fallout, Interplay did everything to "not get sued by Electronic Arts." In the end, legal problems were avoided, although the risk was significant - the game even retained the iconic sentence: "your life ends in the wastelands."

As we know, history finally came full circle when Fargo, as the head of inXile Entertainment, returned to his former franchise. Wasteland 2 was released in 2014, and Wasteland 3 - in 2020.

Fallout

September 30, 1997

PC
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Kamil Kleszyk

Author: Kamil Kleszyk

At Gamepressure.com deals with various jobs. So you can expect from him both news about the farming simulator and a text about the impact of Johnny Depp's trial on the future of Pirates of the Caribbean. Introvert by vocation. Since childhood, he felt a closer connection to humanities than to exact sciences. When after years of learning came a time of stagnation, he preferred to call it his "search for a life purpose." In the end, he decided to fight for a better future, which led him to the place where he is today.

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