Around 2010, a group of developers at Square Enix were working on a gothic action game with asymmetrical multiplayer. The project was scrapped when its creators were redeployed to save Final Fantasy XIV.
In his book Naoki Yoshida from Square Enix revealed that several years ago he was working on a dark action game, which was eventually canceled. The producer compares the atmosphere of this project to Bloodborne, although it should be added that it was abandoned long before FromSoftware even started creating its hit.
This information is not only a curiosity, it may also have implications for future projects. Upcoming FF XVI seems noticeably darker than the typical installments of the series, with Ryota Suzuki, who had the same role in Devil May Cry 5, hired to design the combat system. So we wouldn't be surprised if some of the ideas from the abandoned game show up in Final Fantasy XVI.
It is worth adding that the fans speculate Square Enix could use elements of the canceled project to develop the mobile game Bloodmasque.
0

Author: Adrian Werner
A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.