The announcement of the PC port of 2018's God of War has caused such excitement among the community that few have tried to get to the bottom of what studio is behind the work. The product tab on Steam states that it's Santa Monica Studio, which we know is busy putting the finishing touches on the sequel, titled Ragnarok. Thus, one could draw the logical conclusion that GoW is being ported to PC by an external company. And rightly so - thanks to Ars Technica we know that the port is the responsibility of Canadian studio Jetpack Interactive.
If this name doesn't ring any bells for you, let me help. These are developers who specialize in game ports; they've ported Orcs Must Die! Unchained from PC to PS4 and provided technical support for ports of such games as Plants vs. Zombies: Garden Warfare 2, NBA Live 14, 15 and 16. They also contributed to the fact that the first Dark Souls was released on Steam.
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Will Jetpack Interactive come with the big challenge that is the PC port of God of War? Let's hope so. What's important, Canadian developers are working under the supervision of Santa Monica Studio, which should at least reassure Kratos fans. They could assume that Nixxes Software, which was acquired by Sony a few months ago, is responsible for the PC port. This company's portfolio is much more impressive. Therefore, one might be tempted to conclude that the creators from the Netherlands are working on a different port. Sony is reportedly planning several more.