Currently, the attention of Guerrilla Games is undoubtedly focused on Horizon: Forbidden West. Just take a look at the long, regular posts on the official PlayStation blog. However, the developers also found a moment to prepare a small, but important update for the first game. From today, the PC edition of Horizon: Zero Dawn supports the DLSS technology on GeForce and FidelityFX Super Resolution on Radeon. The latter replaced the older FidelityFX CAS, which supported by the game so far.
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As a reminder: both features enable us to significantly increase performance in video games without a decrease in image quality. In other words, from now on the owners of Horizon: Zero Dawn on PC can expect smoother displaying of animations on their computers. First comparisons show that enabling DLSS or Fidelity FX Super Resolution enables us to gain several fps when playing at 4K resolution.
Update 1.11 also includes a handful of other performance enhancements, including app-based shader management. These translate to shorter launch times, reduced animation stuttering caused by compiling shaders during gameplay, and shorter loading screens. Unfortunately, the latter only applies to "faster" processors - on some systems loading can take even longer than before. In addition, CPU usage may temporarily increase on all hardware configurations.