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News video games 21 November 2021, 19:51

author: Adrian Werner

Icarus - DayZ Devs Recommends 32GB RAM for Its New Game

We found out the release date and system requirements for Icarus, a new game by DayZ creator Dean Hall.

RocketWerkz has announced the release date of Icarus, an online survival game created by the DayZ dev Dean Hall. The title will be released on December 4, this year. The team also shared the game's system requirements.

Icarus - Minimum system requirements

  1. CPU: Intel Core i5-8400
  2. GPU: Nvidia GeForce GTX 1060 6 GB
  3. DirectX: 11
  4. RAM: 16 GB
  5. Network: Broadband internet connection
  6. HDD space: 70 GB
  7. OS: Windows 10 64-bit

Icarus - Recommended system requirements

  1. CPU: Intel Core i7-9700
  2. GPU: Nvidia GeForce RTX 3060 Ti
  3. DirectX: 11
  4. RAM: 32 GB
  5. Network: Broadband internet connection
  6. HDD space: 70 GB
  7. OS: Windows 10 64-bit

As you can see, the requirements are very high, especially the recommended specs. Games that need as much as 32 GB of RAM to fully spread their wings are rare. PC Gamer contacted the developers and asked for a comment on this matter. Dean Hall replied that Icarus is an online game with gigantic maps, which is why it will make use of so much memory. He assured, however, that it was designed to work well even on systems with less RAM.

It is worth mentioning that the devs also shared a new trailer, showing the use of ray-tracing in the game. Its presence may partially explain the very high recommended system requirements.

Icarus is coming exclusively to PC. Initially, it was supposed to launch in August, this year, but the game was delayed. However, people with pre-orders could take part in beta tests, which ended on November 7.

  1. Icarus - official website
  2. RocketWerkz - official homepage

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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Icarus

Icarus