Kepler Interactive, like Hooded Horse, has built a killer portfolio of acclaimed games. Expedition 33 success shouldn’t be a surprise
Meet Kepler Interactive, the publisher behind hits like Sifu, Scorn, and Expedition 33. With a portfolio like that, I’m excited to see Solasta 2 being developed under their wing.
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Clair Obscur: Expedition 33 dropped just yesterday, and it’s already racking up high scores from both critics (check out our review, spoiler alert: it’s 10/10) and players alike. Even with the surprise launch of Oblivion Remastered just a few days earlier, Expedition 33 still pulled in a huge player base. Picking a release date is always a strategic move, and something like Oblivion could've easily stolen the show. But in this case, it didn’t. Let’s shine the spotlight on Kepler Interactive, the publisher behind the scenes, helping make it all happen.
Not your typical publisher
Kepler Interactive is carving out a unique space in the gaming world by backing studios that mix artistic vision with fresh game ideas. In an interview with Gamesindustry, CEO Alexis Garavaryan says it’s all about supporting teams inspired by diverse cultures, and it shows in games like Tchia, Scorn, and Clair Obscur: Expedition 33.
What sets Kepler apart is its co-ownership model, where partner studios keep creative control but also get to collaborate and share resources. Their recent investment in Tactical Adventures (Solasta) highlights that approach – giving support without getting in the way.
Kepler also lets studios choose their own paths, like using Early Access if it fits their vision. And beyond games, they’re branching out into fashion and art collabs, proving they see games as part of something bigger.
In the traditional publishing model, devs often lose full creative control in exchange for funding and marketing support. But that approach is starting to feel like a thing of the past, especially with more developer-friendly companies like Kepler Interactive on the rise. They’re not here to squeeze developers dry, but instead to support them and collaborate on a more equal footing.
Bottom line: Kepler Interactive is all in on originality, creativity, and giving devs the freedom to do their best work, and let’s just say, we can definitely see that.
Games published by Kepler Interactive
Let’s take a look at Kepler Interactive’s portfolio. It’s packed with successful titles across a variety of genres. Chances are, you’ve already heard of more than a few of these games:
- Solasta 2 (coming in 2025)
- ReMatch (coming June 19, 2025)
- Clair Obscur: Expedition 33 (2025)
- Bionic Bay (2025)
- Flintlock: The Siege of Dawn (2024)
- Ultros (2024)
- Pacific Drive (2024)
- Cat Quest 3 (2024)
- Tchia (2023)
- Scorn (2022)
- Sifu (2022)
Kepler Interactive also offers a white-label publishing service called Kepler Ghost, supporting additional titles like Eternights, En Garde!, Apocalypse Party, Battle Shapers, Windblown, Unrailed 2: Back on Track, and Neon Abyss 2.
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