Killzone Dev: PS5 Too Weak For Big Open World Games

Chris Grannell, a former Guerrilla Games exployee (he worked on Killzone among others), said that the power difference between PS5 and Xbox Series X can be felt in games with big open worlds. When designing games, Microsoft's console offers much more possibilities, so developers will have to make compromises when developing titles for both devices.

Paul Wozniak

Developing open-world games on PS5 will require the developers to make some compromises.

We've known the official detailed specs for both the next-gen PlayStation 5 and Xbox Series X for some time now. Comparing raw numbers, it looks like Sony's device will be about 20% weaker. Interestingly, during the RDX podcast Chris Grannell, a former Guerrilla Games employee (he worked on Killzone among others) said that such a difference in power will be felt especially in large open-world games.

"The biggest difference is the number of computing units, which is really significant when you start considering things like real-time ray tracing. This can cause PS5 to have problems with large open-world titles."

A moment later, Grannell again touched upon the subject of ray tracing, stating that only one of these consoles would handle it well.

"There is only one next-gen console that will be able to take full advantage of real-time ray tracing. This is a bold statement, but Cerny skipped it and said nothing about it. It all comes down to the computing units and the "inside" of the device."

It should be added, that Grannell does not suggest games supporting rey tracing will not appear on PS5 at all. On his Twitter, he rectified that what he meant more was that developers would have to make compromises when developing such titles so that they could run smoothly on both consoles, which in itself would not be very optimal. So, maybe some studios will decide to use only Microsoft's devices to get the most out of them? However, his words should be treated with some caution.

Both ninth generation consoles - PS5 and XSX - are expected to appear on the market at the end of this year. The presentations planned for this year's E3 have been rescheduled. Quite recently we could see for the first time the PS5's controller - DualSense.

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Paul Wozniak

Author: Paul Wozniak

Part of the editorial team since 2019, he started as a news writer and now works mostly on video content. Currently, he is mainly interested in RPG, soulslike and metroidvania games, but he has also devoted a large part of his gaming life to multiplayer. In games, he mainly values complex character development mechanics and freedom of action, and tries to look at the covered titles from different perspectives. He has also been running his YouTube channel since 2023.

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