„No.” One word from Konami's CEO killed the dream of a Matrix game from the Metal Gear Solid creator

The creators of the Matrix wanted Hideo Kojima to make a game in their universe. Standing in the way was Konami, which firmly said no.

Martin Bukowski

„No.” One word from Konami's CEO killed the dream of a Matrix game from the Metal Gear Solid creator, image source: Warner Bros.
„No.” One word from Konami's CEO killed the dream of a Matrix game from the Metal Gear Solid creator Source: Warner Bros.

In 1999, the idea for a very interesting collaboration was born. As part of it, Hideo Kojima was supposed to make a game set in the Matrix universe, which was released in cinemas at the time. However, this never happened because Konami immediately rejected the idea.

Konami didn't want the Matrix

Time Extension published an article that includes an interview with Christopher Bergstresser, a former vice president of licensing at Konami. He revealed that at one time, the Wachowski brothers – creators of The Matrix – approached Hideo Kojima with an offer to make a game in their universe .

At that time, the legendary Japanese game designer already had titles like Metal Gear, Metal Gear 2, and Metal Gear Solid to his name. These games were highly acclaimed, and the Wachowskis themselves were big fans of Kojima. It's no surprise they chose him.

Bergstresser shared that even though the director duo reached out directly to Kojima, Kazumi Kitaue, the executive producer at Konami, shot down their idea right away.

The Wachowskis were big fans of Kojima. So Kazumi Kitaue, Kojima, Aki Saito (who still works with Kojima), and I were at the Konami HQ, and we got a call from the Wachowskis, who wanted to come in and meet with Kojima. So they did!

The two of them came in with their concept artist, and effectively they said to Kojima, 'We really want you to do the Matrix game. Can you do that?' Aki translated this into Japanese for Mr. Kitaue, and Kitaue just looked at them and told them plainly, ‘No’. We did still get to enjoy the Matrix Japanese premiere and afterparty, though.

Konami was busy at the time doing Metal Gear Solid 2: Sons of Liberty. Taking on another major project at such a crucial moment for the studio could have negatively impacted the anticipated development schedule.

What's interesting, Time Extension also spoke with another anonymous Konami employee. According to their account, Kojima, despite Kitaue's response, still showed great interest in the Matrix game. The team members were apparently "super bummed out" by the management's decision.

Ultimately, a few years after this event, in 2003, players received Enter The Matrix. It was developed by Shiny Entertainment and published by Atari. Despite mixed reviews from critics, the game turned out to be a commercial success.

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Enter The Matrix

May 14, 2003

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Martin Bukowski

Author: Martin Bukowski

Graduate of Electronics and Telecommunications at the Gdańsk University of Technology, who decided to dedicate his life to video games. In his childhood, he would get lost in the Gothic's Valley of Mines and "grind for gold" in League of Legends. Twenty years later, games still entertain him just as much. Today, he considers the Persona series and soulslike titles from From Software as his favorite games. He avoids consoles, and a special place in his heart is reserved for PC. In his spare time, he works as a translator, is creating his first game, or spends time watching movies and series (mainly animated ones).

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