Tim Cain commented on the transition from physical to digital versions of games. According to him, this allowed companies to save on development and earn extra money in the process.
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The prices of games have been a topic of much discussion recently. Companies are gradually pushing the limits further, and people are pretty vocal about their dissatisfaction. In some cases, this has even had a noticeable effect. A great example of this is The Outer Worlds 2.
However, this doesn't mean that every developer supports this approach. Tim Cain, co-creator of Fallout, has spoken quite firmly about the savings that have resulted from the digitization of the gaming industry.
In a recent episode of his podcast, the developer addressed the topic of savings and conveniences brought about by the gradual shift away from physical versions of games. He admitted that switching to digital releases made distribution easier and gave more time to polish the games. However, he also pointed out that not having to move production to physical media helped companies cut down on production costs. The savings didn't end up benefiting the players.
It's cheaper for everyone. It's less costly. "Theoretically," prices should have dropped, but that hasn't happened.
Of course, Cain also talked about people saying that the costs of making games are going up. According to him, these increases were smaller than the profits resulting from the shift to digital releases. It's pretty clear what this all means – big companies got even richer at the expense of the players. Of course, it's hard to say whether this was actually the case. After all, it's just the opinion of one creator.
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Author: Agnes Adamus
Associated with gamepressure.com since 2017. She started with guides and now mainly creates for the newsroom, encyclopedia, and marketing. Self-proclaimed free-to-play games expert. Loves strategy games, simulators, RPGs, and horrors. She also has a weakness for online games. Spent an indecent number of hours in Dead by Daylight and Rainbow Six: Siege. Besides that, she likes horror movies (the worse, the better) and listen to music. Her greatest passion, however, is for trains. On paper, a medical physicist. In fact, a humanist who has loved games since childhood.
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