Gamers are not thrilled that the developers of Remnant 2 optimized their creation with upscaling in mind. Without DLSS or a similar feature, even the GeForce RTX 4090 does not perform impressively.
The second part of the Remnant series was warmly received by players and reviewers. However, also in this case the saying that there is no rose without thorns proves true. Optimization of Remnant II disappointed even owners of the most efficient hardware.
Technical issues were tested by numerous websites, including the crew of Digital Foundry and TechPowerUp. As a reminder: Gunfire Games recommends playing on Nvidia GeForce RTX 2060 and Radeon RX 5700 cards or their more powerful counterparts. However, even the slightly more powerful Radeon RX 5700 XT allowed for the game to play at only 46 frames per second at 1080p resolution on Ultra settings.
Of course, it's hard to expect high performance from a four-year-old GPU in a new game, especially when playing on the highest settings. The problem is that even the most powerful GPUs like RTX 4090 perform less than stellar in Remnant 2.
As the editors of TechPowerUp rightly point out, such poor results in Remnant II may be due to the use of Unreal Engine 5. It's one of the first brand-new games based on Epic Games' latest generation technology - so far we've been able to check it out mainly in updates to older titles and in, among others, Layers of Fear. And from elsewhere we know that UE5 has its requirements.
The problem is that graphics of the second Remnant in no way justifiy such poor performance.

Interestingly, apparently Remnant II was optimized with so-called upscaling in mind.
Gunfire Games has promised to release updates to improve game performance. The first hotfix for PC already appeared on the day of release, but - as you can see - the developers are still far from balancing optimization to a satisfactory degree.
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Author: Jacob Blazewicz
Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with gamepressure.com in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).