According to Jason Schreier, Starfield's dalayed release is good news, as the developers working on it were worried that it would share the fate of Cyberpunk 2077.
Yesterday, Bethesda severely disappointed its fans by announcing that the release of Starfield has been postponed until next year. Now we know a little about the reasons for this decision.

Recent years were full of game launches that clearly lacked much to be fully completed. Apart from Cyberpunk 2077 such a fate met, e.g. Battlefield 2042 and Grand Theft Auto: The Trilogy - The Definitive Edition. So it's good that Bethesda wants to avoid repeating these mistakes.
Starfield is now scheduled for release in the first half of next year, giving the developers a lot of time to complete the game. In addition to this title, the release of Redfall was also delayed.
People disappointed with the delay of Starfield may find some consolation in the information that soon the first gameplay from the game is to be shown. Most likely it will happen on June 12, during the Xbox & Bethesda Games Showcase. The game is going to be available on PC, Xbox Series X/S and it will simultanesouly launch in the Game Pass subscription.
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Author: Adrian Werner
A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.