Batman Arkham City: Defeat Solomon Grundy
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I'd recommend beginning by observing Solomon Grundy's attack patterns. Mostly he will swing his balls #1 and perform a spin with them #2. A universal way of dodging them is running along the outer part of the arena and using evade when needed.
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It's also important not to let Solomon catch you, which might happen after he jumps #1. You can react to this by either performing a counter attack, or just evading correctly. Failing to do so will unfortunately cost you quite a lot of energy. Note that Grundy's energy bar in the upper right corner will be depleting over time and from time to time he will regenerate it #2. As you can easily guess, the key to defeating Solomon is block his ability to regenerate health.
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In order to put the plan into action, you will have to turn off the three orange generators on the floor #1 using the Explosive Gel. Luckily you don't have to spray it manually, as you can also use the shortcut prompted by the game (left trigger + X) #2.
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Regardless of whether you place the gel at the right place or not, you need to detonate it using the same buttons (left trigger + X). If you have placed the gel at the proper place, the generator will be turned off #1, otherwise you will have to try again. Using this tactic, you will have to switch off all three generators #2.
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Quickly approach the kneeling Grundy #1 and use the Beat down by rhythmically pressing X to lead out quick hits. That's unfortunately not the end, as Penguin will turn on the machinery once again and the second phase of the fight will begin #2.
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This phase doesn't differ much from the last one, through this time Grundy's attacks will be more powerful. Especially keep an eye on his distance attack #1, as it will force you to keep moving even more than before. Occasionally you might also have to destroy some small "enemies" #2 and it's when the ability to quickly throw Batarangs by pressing (not holding!) the left trigger will come in handy.
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Just like before, you have to use the Explosive Gel on the generators #1 and afterwards detonate the planted charges. After switching off all of them, approach Solomon and start pressing X for a quick series of attacks #2.
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After hitting him with all the attacks in Beat down, the boss should tremble over. Quickly approach him and press X, his time only once #1. Get ready for mashing A during the cutscene #2. Ending this sequence will let you move to the third phase.
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This time it's noticeably different, as Solomon will be attacking you while standing still. Above all avoid the shock waves he generates #1, by jumping above them. Also look out for the long distance ball attacks that he performs #2.
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The method of weakening the boss changes in this phase as well. Note that the generators keep changing their colours from orange to blue #1. Plant the Explosive Gel when a given generator is orange. The same goes for choosing the moment to detonate the charge #2, as making it in the wrong moment will bring you nothing.
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Traditionally, you have to shut down all the generators on the arena, after which a cutscene should start #1. Approach Grundy and start rhythmically pressing X #2 to defeat him, this time for good.
- Batman: Arkham City Game Guide
- Batman Arkham City: Game Guide
- Batman Arkham City: Main story
- Batman Arkham City: Prologue
- Batman Arkham City: Climb to higher ground to contact Alfred
- Batman Arkham City: Climb to the top of the ACE Chemical building to collect your equipment
- Batman Arkham City: Locate and enter Two-Face's Courthouse
- Batman Arkham City: Save Catwoman from Two-Face
- Batman Arkham City: Scan the crime scene for ballistic evidence
- Batman Arkham City: Locate the source of the sniper shot
- Batman Arkham City: Scan the sniper rifle for forensic evidence
- Batman Arkham City: Track down the source of the radio signal to locate Joker
- Batman Arkham City: Access the Sionis Steel Mill through the main chimney
- Batman Arkham City: Save the doctor from Joker's thugs
- Batman Arkham City: Break into Joker's office in the Loading Bay
- Batman Arkham City: Track Freeze's location by identifying the coldest point in Arkham
- Batman Arkham City: Locate Mister Freeze and recover the cure
- Batman Arkham City: Rescue Mister Freeze from Penguin in the Museum
- Batman Arkham City: Disable Penguin's Communications Disruptors
- Batman Arkham City: Disable Penguin's Final Communications Disruptor underground
- Batman Arkham City: Rescue Mister Freeze from Penguin in the Museum (part 2)
- Batman Arkham City: Rescue remaining undercover GCPD officers in the Museum
- Batman Arkham City: Collect the security override from Freeze's suit to disable the Freeze Gun
- Batman Arkham City: Confront Penguin in the Iceberg Lounge
- Batman Arkham City: Defeat Solomon Grundy
- Batman Arkham City: Defeat Penguin
- Batman Arkham City: Analyse the assassin's blood to follow her trail
- Batman Arkham City: Follow assassin using tracker device to locate Ra's al Ghul
- Batman Arkham City: Analyze the assassin's bandages for new evidence
- Batman Arkham City: Catch assassin and plant tracking device
- Batman Arkham City: Follow assassin using tracer device to locate Ra's al Ghul
- Batman Arkham City: Reconstruct video data from the Mechanical Guardian
- Batman Arkham City: Locate more Mechanical Guardians to fully reconstruct the video data
- Batman Arkham City: Locate the secret entrance using the video data
- Batman Arkham City: Follow assassin using tracer device to locate Ra's al Ghul (part 2)
- Batman Arkham City: Locate Ra's al Ghul and obtain a sample of his blood
- Batman Arkham City: Defeat Ra's al Ghul
- Batman Arkham City: Return to the GCPD to deliver the blood of Ra's al Ghul to Mister Freeze
- Batman Arkham City: Interrogate Quincy Sharp for information on Hugo Strange
- Batman Arkham City: Return to the GCPD to deliver the blood of Ra's al Ghul to Mister Freeze (part 2)
- Batman Arkham City: Defeat Mister Freeze
- Batman Arkham City: Infiltrate the Steel Mill
- Batman Arkham City: Rescue Vicki Vale from chopper crash site
- Batman Arkham City: Infiltrate the Steel Mill (part 2)
- Batman Arkham City: Locate Joker in the Steel Mill
- Batman Arkham City: Defeat Joker
- Batman Arkham City: Scan the TYGER helicopter to locate the Master Control Program
- Batman Arkham City: Retrieve Master Control Program transmitter from Primary Helicopter
- Batman Arkham City: Gain access to Wonder Tower
- Batman Arkham City: Climb the observation deck to stop Protocol 10
- Batman Arkham City: Follow tracker to save Talia from Joker
- Batman Arkham City: Get the cure from Joker and stop him from becoming immortal
- Batman Arkham City: Main story
- Batman Arkham City: Game Guide
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