Get the cure from Joker and stop him from becoming immortal | Main story Batman: AC Guide
Last update: 11 May 2016
![]() | ![]() |
After getting inside you will see a long cutscene #1, explaining the previous performances including the miraculously cured Joker and showing the death of Talia al Ghul. Curiously, your final enemy won't be Joker, but Clayface #2.
![]() | ![]() |
Traditionally it would be good to start with an analysis of Clayface's main offensive skills. He will mostly try to attack you from a distance and depending on the kind of attack he uses you should either evade #1 or perform a counter (Y) #2.
![]() | ![]() |
Also try to avoid dodge his jumps #1, escaping from where he'll presumably land #2.
![]() | ![]() |
Clayface can be attacked in two main ways. The first implies using the Freeze Blast #1 and it's worth noticing that you won't have to manually aim at the boss as you can also press the right trigger twice. Each hit will take a small part of Clayface's health bar #2.
![]() | ![]() |
A much better way of weakening Clayface is standing in the corners of the room, where the explosive materials are. Wait for Clayface to morph into a large ball and starts rolling towards you #1. Dodge in the right moment and Clayface will roll into the explosives, causing it to explode #2.
![]() | ![]() |
You have to lead to a situation in which Clayface's is almost fully depleted #1. Continue attacking using the Freeze Blast until you manage to freeze him for a bit #2.
![]() | ![]() |
Quickly approach him and press A to grab the sword #1. Afterwards keep repeatedly pressing X #2 for Batman to attack with the blade. Keep doing in until you advance to the second stage of the battle and the boss' energy will refill.
![]() | ![]() |
During this part of the battle you will have to dodge not only Clayface's old attacks, but also a couple new types. Most of all, the boss will throw clay projectiles at you. Depending on the type, you have to either jump above them #1 or crouch and wait for them to fly above Batman. Apart from that, look out for his attempts to crush you #2, jump aside fast enough to avoid them.
![]() | ![]() |
You have to damage Clayface using the method as before. If there are any explosives left in one of the corners, you can use them as well #1. In case you've used them all up, focus on attacking with the Freeze Blast #2. It's also worth to consider using the Freeze Cluster, of course if you have such in your equipment.
![]() | ![]() |
Just like before, you need to keep attacking until you drain of all the boss' health and therefore freeze him #1. Approach Clayface and press A to grab the sword. Afterwards start attacking, making him gradually break up into smaller pieces #2. Another cutscene will start and you will advance to the third and last phase of the battle.
![]() | ![]() |
The tactic will completely change during this phase. Start fighting the clay monsters #1, remembering about countering often #2. Note that eliminating them makes the orange health bar to melt down.
![]() | ![]() |
The boss will appear himself once you drain the whole orange part of the health bar #1. Use this chance to attack him, using the Freeze Blast for best effect #2.
![]() | ![]() |
Clayface will eventually melt down and you will have to fight the clay monster again #1. You need to do exactly the same things as above, so eliminate all the clay enemies and start using ice attacks once Clayface appears #2.
![]() | ![]() |
Using this tactic you will gradually drain the blue part of Clayface's health bar. Eventually, after you completely deprive him of energy, he will freeze #1. Quickly run to him and press A to get the cure #2.
![]() | ![]() |
Now some cutscenes will play, including numerous surprising moments #1 #2. Congratulations! You have just finished the game!
Notice! Don't forget about being able to continue the game to complete all the challenges and side missions. You can also decide to start a new story in the New Game Plus mode, in which you keep all of you skills and gadgets and have to face the game on the highest difficulty setting.