11 Good Games Whose Plot is Nonsense
Good games must have good plot, right? Right!? Unfortunately, not. The industry has repeatedly shown us that good developers are enough to earn one’s place in the annals on interactive entertainment. Script? I don’t know, just cook up something, kthxbye.
Table of Contents
- 11 Good Games Whose Plot is Nonsense
- Kingdom Hearts
- Far Cry
- Uncharted: Drake’s Fortune
- Heavy Rain
- Diablo III
- Assassin’s Creed IV: Black Flag
- Wolfenstein: The New Order
- Destiny
- Fallout 4
- Death Stranding
Diablo III
After a disastrous mid-2012 launch and various scandals related to controversial solutions, Diablo 3 has somehow managed to redeem itself enough in the eyes of the community to be considered a contemporary classic. However, the legendary studio couldn't fix one thing: a storyline that could only be redeemed if it sacrificed itself to save the world (and be rewritten from scratch). How could Blizzard, a company with scriptwriters responsible for, among other stories, the truly moving fate of Arthas in Warcraft, greenlight such a train wreck?
To hell (pardon the pun) with the story itself, though it could sure use a bit of a polishing. The tragedy of Diablo 3‘s plot is that the dialogues were probably written 15 minutes before the game was sent to the press, so the narrative is presented in a way that offends the intelligence of each and all representatives of humanity and the cleverer half of the rest of primates. It's a game, in which the villains practically give the player a step-by-step guide to how to defeat them, in which forced exposition is shoehorned into literally every dialogue line and where even side conversations sound as if they were written by a robot clumsily trying to pretend to be a human. Not to mention the fact that Blizzard has the audacity to kill off one of the iconic characters in a trashy cut-scene, and archenemies invoke pity rather than dread every time they open their mouths. Sure, it's not easy to make a game on which the community has been waiting for over a decade and satisfy everyone, but when it comes to plot, Blizzard didn't even pretend it tried.