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Essays 23 June 2022, 15:22

author: Darius Matusiak

The Biggest Video Games Still Coming in 2022

The second, and usually the more exciting, half of the year is upon us, also when it comes to game releases. The third and fourth quarters of the year are a time when publishers fire their biggest guns. What hits are still coming in 2022?

Table of Contents

Company of Heroes 3

  1. Genre: real-time strategy
  2. Developer: Relic Entertainment
  3. Platform: Windows PC
  4. Planned release date: 2022

What will Company of Heroes 3 be about?

This is the next installment of tactical RTS series taking place during the Second World War. The creators strongly modeled this new game after the original, wanting to go back to the roots. There will be a lot of emphasis on tactics, skilful use of the terrain, a convincing pattern of vehicle damage, and reasons to make sure your soldiers survive, as they will get promoted, becoming more effective over time. A major novelty in the series will be an active pause, which can only be used in single-player games. And most importantly – this time we will play in the Mediterranean theater: North Africa and Italy.

Why is it worth the wait?

The first and second parts of Company of Heroes are examples of near-perfect RTSs, highly appreciated by the gaming community. This game should bring all the advantages of this series, but in an unprecedented audiovisual setting. The graphics should be very realistic, with vehicle collecting dirt, bullets leaving holes on the armor, improved animations of soldiers or a very extensive destruction of the environment. From single bullet holes to entire walls collapsing, each type of munition will have its own effects. PC gamers have long dreamed about the new generations of consoles bringing a revolution in object physics – CoH3 can finally realize those dreams.

  1. Company of Heroes 3 in our encyclopedia

Darius Matusiak

Darius Matusiak

Graduate of the Faculty of Social Sciences and Journalism. He started writing about games in 2013 on his blog on gameplay.pl, from where he quickly moved to the Reviews and Editorials department of Gamepressure. Sometimes he also writes about movies and technology. A gamer since the heyday of Amiga. Always a fan of races, realistic simulators and military shooters, as well as games with an engaging plot or exceptional artistic style. In his free time, he teaches how to fly in modern combat fighter simulators on his own page called Szkola Latania. A huge fan of arranging his workstation in the "minimal desk setup" style, hardware novelties and cats.

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