The most interesting fighting games released in 1998

All the best and most popular games of the year, upcoming releases, and hits from the past. Use filters to narrow down search.

Fighting
Last Bronx

Last Bronx

PC

Fighting

February 15, 1998

A team of hand-to-hand combat trained warriors must stand up to the violence on the streets of New Tokyo, which has been completely taken over by gangs.

X-Men vs. Street Fighter

X-Men vs. Street Fighter

PlayStation

Fighting

February 26, 1998

A beat developed by Capcom, which debuted on arcade machines and after some time also found its way to PlayStation 1. In X-Men vs. Street Fighter we are fighting in two-dimensional arenas, as one of seventeen different players.

Street Fighter Alpha 2

Street Fighter Alpha 2

PCPlayStationNintendo

Fighting

March 12, 1998

The second installment of the Street Fighter Alpha sub-series, a continuation of Capcom's best-selling series of two-dimensional battles. A gallery of characters known from the first part of the series returns in the game, although there are also a few new ones. The creators also introduced a number of modifications to the combat mechanics known from the original.

Samurai Shodown 2

Samurai Shodown 2

PCPlayStationXboxMobileNintendo

Fighting

March 26, 1998

Reedition of a popular two-dimensional fight. We embark on spectacular battles by controlling one of the sixteen available characters.

Dead or Alive

Dead or Alive

PlayStation

Fighting

March 31, 1998

The first installment of the popular series of three-dimensional brawls created by Team Ninja studio. A special feature of the title is the simplified control in relation to other representatives of the species, which focuses primarily on the speed and use of counter-attacks. The game is also famous for its unusual ability to turn on the mode, in which the busts of playable warriors unnaturally jump during the fight.

Tekken 3

Tekken 3

PlayStation

Fighting

April 29, 1998

The third installment of the cult series of three-dimensional fights. The action of Tekken 3 takes place a dozen or so years after its predecessor, which served as a pretext for exchanging a large part of playable characters. The production introduced a lot of changes to the gameplay mechanisms, putting a bigger aspect on rolling fights in full three-dimensional and limiting the height of jumps.

Guilty Gear

Guilty Gear

PCPlayStationNintendo

Fighting

May 14, 1998

A two-dimensional brawl that debuted on PlayStation 1, and after many years also reached other platforms. Guilty Gear takes us into the future, when man-made, animated weapons have turned against their creators; as we struggle, we participate in a tournament whose winner will have to face their leader, the Testament.

Street Fighter Alpha: Warriors' Dreams

Street Fighter Alpha: Warriors' Dreams

PCPlayStation

Fighting

June 14, 1998

Continuation of the famous series of battles by Capcom, realized in a traditional 2D view. This time 10 warriors, including those known from the previous editions of the cycle, as well as completely new ones, compete against each other. The game significantly improved the graphics and introduced several modifications to the combat model, such as the possibility of blocking in the air and special combinations of blows, the so-called Alpha Combos.

Mortal Kombat 4

Mortal Kombat 4

PCPlayStation

Fighting

June 24, 1998

The fourth installment of the popular series of fights and, at the same time, the first, in which the clashes take place in three-dimensional arenas. The title has retained all the elements characteristic of the cycle, including brutal finishers on defeated enemies.

Pocket Fighter

Pocket Fighter

PlayStation

Fighting

July 1, 1998

An arcade fight with a simple combat system, in which there are characters known from other combat games created by Capcom. All warriors have been prepared in a super-deformed style, so they have small bodies and disproportionately large heads.

Street Fighter Alpha 3

Street Fighter Alpha 3

PlayStationNintendo

Fighting

September 4, 1998

The third part of one of the most famous console fights, this time in a pocket edition. We take control of one of the dozens of warriors and take part in a series of extremely dynamic duels.

Virtua Fighter 2

Virtua Fighter 2

PC

Fighting

September 15, 1998

Virtua Fighter 2 is the second part of the 3D skillful fighting cycle developed by Sega. The player directs the actions of one of the 10 martial arts masters, participating in spectacular duels played in different sceneries. The creators of the game have prepared as many as 1200 combinations of blows, which can be brought out by the heroes, including many unique ones, assigned to specific characters.

Bushido Blade 2

Bushido Blade 2

PlayStation

Fighting

October 28, 1998

Bushido Blade 2 is a sequel to the realistic fighting game, in which we battle with warriors using various types of cold weapons. The game offers a high level of realism as for this genre. The game was developed by Light Weight studio.

Darkstalkers 3

Darkstalkers 3

PlayStation

Fighting

November 18, 1998

Third installment of a series of two-dimensional beats produced by Capcom. As in the previous parts of the series, the game presents duels between monsters of horror, legends and legends. Among the playable characters we will find vampires, succubus, werewolves, and even an award hunter with a look reminiscent of a Red Riding Hood. The title also introduces bold changes in the mechanics of the game, resigning from the classic division into rounds.