The most interesting puzzle games released in 2004
All the best and most popular games of the year, upcoming releases, and hits from the past. Use filters to narrow down search.
Powerpuff Girls Mojo Jojo's Clone Zone
Puzzle
January 16, 2004
Educational game created by Riverdeep specialists for schoolchildren (primary school students). As the title suggests, the heroines are the Powerpuff Girls, three little girls of unimaginable power, who face different black characters - this is also Mojo Jojo.
ATC Simulator 2
Puzzle
February 6, 2004
An extensive puzzle game in which we play the role of an air traffic controller. The first part of "ATC Simulator" was released in 2001. Sequel develops the ideas presented in the only one with a special emphasis on the already high level of realism of the fun.
Hoyle Cards Games
Puzzle
February 13, 2004
Original Sierra card game package. The programmers have prepared a whole range of games - in total as many as eighteen of them are available (starting from the simplest possible solitaire, going through the favorite game of gamblers, poker, and ending with games such as directional and war).
Strip Poker Exclusive
Puzzle
February 26, 2004
Emotion Video Poker is a so-called "disassembled poker", the preparation of which is the responsibility of Emotion Design. As the title suggests, this is an erotic game, designed exclusively for adult computer owners - it can be easily compared to Video Strip Poker released in September 2002.
Neighbours From Hell 2
Puzzle
March 4, 2004
The second installment of the warmly-received series of strategy games enriched with adventure game features in which the player participate in a comedic reality show. After the first installment took place in a flat, Neighbours From Hell 2 takes place in a holiday resort. The player is once again tasked with making the life of his neighbors miserable and destroying their dream holiday in any way possible. The main protagonist of the game – Woody – once again can use various items to construct traps and break the household items his neighbor intends to use. During the fifteen levels of the game the player will interrupt not only his neighbor, but his whole family as well. Among the new possibilities there is the option to hire drunken room service. The developers of Neighbours From Hell 2 introduced some interface improvements, fixed some bugs and improved the quality of graphics. The holiday resort looks very good and the music that accompanies the player’s actions is very catchy.
Yu-Gi-Oh! Power of Chaos: Kaiba the Revenge
Puzzle
April 6, 2004
Another digital adaptation of the famous Yu-Gi-Oh collectible card game, which can be treated either as an expansion pack for its 2003’s predecessor or a standalone production. In the game, we once again assume the role of Yugi Muto. This time around, the protagonist has to face his nemesis, Kaiba, and fight subsequent duels in the locations known from the TV series, all belonging to the sinister Kaiba Corporation. Yu-Gi-Oh! Power of Chaos: Kaiba the Revenge offers more than 300 new cards that allow the player to build even mightier decks. During a duel we can apply various combinations and tactics — from straightforward monster attacks to setting traps and casting spells that deprive our enemies of initiative. The game retains the visuals style characteristic of the animated TV series. The game boasts an enhanced artificial intelligence, intuitive interface as well as an extensive tutorial for beginners.
Alik: Gry i zabawy
Puzzle
May 12, 2004
The fourth part of the series of games created for the youngest computer users. In previous editions, the title character taught children, among other things, the alphabet or the basics of mathematics. "Alik: Games and games" is intended to develop creativity, the ability to think quickly, remember or solve potential problems.
Yu-Gi-Oh! Power of Chaos: Joey the Passion
Puzzle
June 30, 2004
The third computer game in Konami's Yu-Gi-Oh! Power of Chaos series, a virtual adaptation of the popular card game and anime series of the same name. Subtitled Joey the Passion, the production expands on the existing gameplay rules by introducing around 800 brand new cards with different properties, symbolizing creatures, battle areas, events, etc.
Chessmaster 10th Edition
Puzzle
August 9, 2004
Tenth jubilee edition of the most popular computer variety of the chess game. It is supposed to satisfy both those people who are just beginning to be interested in chess, as well as experienced chess masters who easily defeated artificial intelligence in the previous editions of the programme.
Zoombinis: Logical Journey
Puzzle
September 2, 2004
Zoombinis 1: Logical Journey is an educational game developed by Riverdeep specialists for schoolchildren (9 years and older). The task of the program is to teach the youngest computer users logical reasoning and solving selected problems in mathematics.
Disney's Aladdin Chess Adventures
Puzzle
October 5, 2004
Disney's Aladdin Chess Adventures is a computer chess game based on popular animated films with an Arabic adventurer in the lead role, prepared by Walt Disney's production company. On the screen we can see many people we know - apart from Aladin, among others Jain, Princess Jasmine and Wezyr Jafar and the monkey Abu.
Incadia
Puzzle
October 20, 2004
Incadia is a puzzle game produced by German studio Snowstep Development. Players have the opportunity to show perceptiveness and ability to think logically in search of the temple of the ancient civilization of Incadia. The game is a creative development of ideas taken from the classic Tetris and games like "combine three elements". (match-3).
Jewel Quest
Puzzle
October 29, 2004
Jewel Quest is another game from a series of logical puzzles, the gameplay style closest to the famous Bejeweled title. We play the role of an archaeologist researching the jungles of South America in search of the remains of Mayan civilization. Our task is to find as many hidden treasures, cursed objects and powerful artifacts as possible.
Ultra Bust-A-Move
Puzzle
November 4, 2004
Ultra Bust-A-Move is another part of the excellent logical series, launched in 1994. The aim of the game is to shoot new balls with a cannon so that they hit objects of the same color already visible on the board and form a combination of at least 3 in a row, thus creating an explosive reaction and clearing the board.
Crazy Machines: New Challenges
Puzzle
November 5, 2004
Self-contained extension to the game Crazy Machines: Inventors Workshop. The title offers the same setting and mechanics as the original, and the authors focused on the preparation of over 100 new puzzles, checking the creativity of players in the new sceneries (including the moon and space).
The Powerpuff Girls Learning Challenge #2: Princess Snorebucks
Puzzle
November 10, 2004
The second educational game, which was created for the youngest computer users (children aged 6 to 10 years). The main protagonists of this program are, of course, three Powerpuff Girls: Fighting, Fairy Tale and Bravura - little girls with unimaginable powers and fight against the dangers threatening the city of Townsvill.