Newsroom News Breaking Comics Tags RSS
News video games 06 June 2019, 13:10

author: Adrian Werner

Battlefield 5 Will Get Pacific Maps and Japanese Faction

DICE has released a trailer showing four upcoming maps for Battlefield V in action. The video also clearly suggests that further development plans for the game include the addition of Japanese forces and levels set in the Pacific Islands.

Battlefield 5 Will Get Pacific Maps and Japanese Faction - picture #1
Battlefield V will get maps set in the Pacific Islands.

A few days ago DICE released Mercury, a new map for Battlefield V. Now, the devs have revealed further plans for the development of the game and they promise to be ambitious.

On June 27, Chapter IV: Defying the Odds will be published. Its trailer shows four new maps in action. Provence will be set in occupied France and will focus on close quarters combat. Lofoten Islands will take us to Norway, and the central point of the level will be an explosive device factory, which the attacking side will have to destroy.

For fans of large scale skirmishes there is a map of Al Sundan and Greek Marita, set in North Africa. Both levels are designed for large battle with 64 players.

The most interesting, however, is the end of the trailer, which shows a clash with Japanese soldiers. This is a clear indication that further development plans for the game include the far east front. We hope that during the E3 fair we will learn more about this subject.

Battlefield V was released in November last year. The production was released on PC, Xbox One and PlayStation 4, with 7.3 million copies sold by February. This result, although high, disappointed the publisher, as his forecasts were higher.

In March an update with the battle royale mode called Firestorm was released. The launch was exactly what the game needed. In the first week the number of players increased by 60%. The debut of the mode became the most popular online event in the history of the whole franchise.

  1. Battlefield official website

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

more