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News video games 13 August 2019, 22:44

author: Michael Kulakowski

Co-creator of Doom and Quake Helps With Porting Witcher 3 to Switch

Tim Willits, an industry veteran working for id Software since 1995, where he co-created Doom and Quake as a studio director and level designer, joins Saber Interactive's development team responsible for The Witcher 3 port to Nintendo Switch. At the new company, Willits will take up the position of creative director.

The American team at Saber Interactive, which is known for its NBA Playgrounds series, World War Z, as well as numerous ports and remasters, such as Halo: The Master Chief Collection, Ghostbusters: The Video Game Remastered and The Witcher 3: Wild Hunt to Nintendo Switch, has been enriched with a new employee associated with the legendary id Software. The person in question is Tim Willits, who began his adventure with id Software in 1995, when he started as a level designer for the original Doom. Thanks to his talent, he climbed the top management levels, becoming the studio director and gaining the opportunity to lead the production of Doom 3, Quake 4, as well as the original RAGE and Quake Live. The upcoming Doom Eternal was also created under Willits supervision. Willits has announced the change of employer on his Twitter account.

I am excited to announce that on August 1st I became the Chief Creative Officer of Saber Interactive. I will be leading the creative vision of our five studios around the world.

Saber Interactive was born in 2001.

According to Saber Interactive's press release, Willits will lead all of the company's teams mentioned in the tweet, whose headquarters are located in the United States(Maplewood, New Jersey), Russia (Petersburg), Spain (Madrid), Sweden (Sundsvall) and Belarus (Minsk). Taking into account the creator's experience, it is likely that he will focus on some new and large project, simultaneously helping the company in management and selecting new orders. Saber Interactive has been operating in the market for over a dozen years and employs nearly half a thousand people. Apart from the few original games mentioned above, the company maintains itself mainly thanks to various orders from third parties, preparing mobile games as well as ports and remasters of already released large titles. Interestingly, an important part of the company's activity is also in cooperation with the gambling industry. Saber Interactive develops for it network technologies and applications supporting virtual casinos and slot machines.

  1. Saber Interactive official homepage