It can’t be denied that Borderlands 4 has some technical problems. One of them is the long time it takes to compile shaders. This issues is bothering many players.
Borderlands 4, the latest instalment of popular looter shooter series, is out. So, you can once again jump into this twisted universe. At least in theory. Unfortunately, like many other modern games, this FPS struggles with some technical problems. For some time after the release, many people couldn’t even play the game due to it not launching. As if that wasn't enough, many players are complaining about compiling shaders. Why? This process takes a very long time and it is quite often.
Compiling shaders isn’t something new. This process often appears in modern games. It usually takes no more than a few minutes. However, in the case of some productions, it takes way longer than expected. The perfect example is the PC version of The Last of Us.
Borderlands 4 shares similarities with Sony’s hit in this regard. Many players complain that in Borderlands 4 compiling shaders takes very long time. Is this how it supposed to be? To some extent – yes. As we can read on the official Borderland support page, first compilation should take approximately 10 minutes. If it is longer, you should reboot your PC and start compiling from scratch.
Sadly, shaders compilation in Borderlands 4 is often. This process happens every time you start the game and is a little bit longer if you change the graphics settings. However, in these cases, it should be way shorter than during the first launch. A lot depends on your PC specification. You have to be patient and wait for Borderlands 4 to complete it.
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In the end, I also want to mention that Gearbox Software has also shared the procedure for clearing shaders. So, if you have problems with performance, and changing the settings doesn’t help, you can try this method. If the case of Nvidia you must take the following steps:
In the case of AMD, the procedure looks as follows:
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Author: Agnes Adamus
Associated with gamepressure.com since 2017. She started with guides and now mainly creates for the newsroom, encyclopedia, and marketing. Self-proclaimed free-to-play games expert. Loves strategy games, simulators, RPGs, and horrors. She also has a weakness for online games. Spent an indecent number of hours in Dead by Daylight and Rainbow Six: Siege. Besides that, she likes horror movies (the worse, the better) and listen to music. Her greatest passion, however, is for trains. On paper, a medical physicist. In fact, a humanist who has loved games since childhood.
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