author: Adrian Werner
Unofficial Dark Souls Sequel Taking Shape
New video footage has been released of Dark Souls: Nightfall, an ambitious fan project developed as an unofficial sequel to FromSoftware's hit.
FromSoftware has already completed development of Dark Souls, focusing instead on new brands, such as this year's Elden Ring. Not all fans, however, are ready to abandon the Japanese developer's old series, making its installments quite popular among modders. One group is slowly finishing work on an unofficial continuation of the brand, titled Dark Souls: Nightfall.
- The project is being developed as a modification for Dark Souls: Remastered and offers new adventures, locations and enemies. It is the largest and very ambitious project for the game - more than a dozen veterans of the modding community are working on it.
- The developers have just released a new video showing the progress, available below.
- The authors admit that we will probably wait until next year for the release. Initially, the plan was to release the project in 2022, but the developers were so busy with their professional and personal lives that they were able to work on the modification mainly on weekends.
- However, the delay will work out for the mod. The authors decided that after Elden Ring the bar was raised so high that it forced them to make significant improvements to Dark Souls: Nightfall. For example, initially the plan was to use bosses from the basic version of the game alongside new enemies of this type. In the end, however, the difference between the two was so great that the full version of the mod will feature exclusively new bosses. We can also expect much less linear missions.
Earlier this year, the developers released a demo of Dark Souls: Nightfall, which was warmly received, and the suggestions received from players helped in the development. On top of that, in recent months, the authors have made some major breakthroughs in terms of modifying the Dark Souls: Remastered, which resulted in heavily improved animations, wider possibilities for creating new locations and controlling lighting, as well as a new AI scripting system for enemies. All in all, this will result in a much more ambitious and polished project than the original plans.
- Mod's page on NexusMods
The best modifications for Dark Souls
Looking forward to the release of the full version of Dark Souls: Nightfall, it is worth getting acquainted with other modifications for the series.
In the case of Dark Souls III the most important project is Cinders. The mod raises the difficulty level and makes changes to the balance of such elements as enemiy stats, weapon functions or available skills, so that each style of gameplay is effective. Also worth noting is the modification called BloodSouls: Judgement of Ash, which heavily expands the game's content with new weapons, enemies, locations and spells, as well as the project DS3 Ascended Mod RPG, which enhances the RPG elements.
The last of these projects also has versions designed for Dark Souls: Remastered (Ascended Mod) and Dark Souls II: Scholar of the First Sin (SOTFS Ascended Mod). An excellent project has also been released for the first of these games, called New Game Plus Infinite, which enables you to indefinitely cplay through the game with progress preservation and increasingly difficult challenges. On the other hand, a noteworthy mod for the second part of the series is Seeker of Fire, which improves the combat mechanics and expands the progression system.
Mods for Dark Souls 3:
Mods for Dark Souls: Remastered
Mods for Dark Souls II: Scholar of the First Sin