As planned, the third stream of the Dying 2 Know series took place today. The episode aired today at 11 AM PT and was hosted by the game's lead designer, Tymon Smektala. His guests were senior programmers Kacper Kowalczuk and Adam Michalowski, Matt Courtois, who is responsible for the animations, Marek Musial and Szymon Strauss, who create the weapons, as well as Michal Dudziak, one of the designers. So as you can probably guess, they talked mainly about the combat system, weapons and parkour. Full recording of the stream can be found below - for those interested in the "meat" itself, I'll add that the new gameplay trailer appears around the 8:39 mark.
The creators boasted that the entire parkour system and related animations have been created from scratch, rather than being ported from the first game and slightly improved. Each movement of the character is to be almost "tangible".Elements of the city, which at first seem like obstacles, are to be used to move more efficiently and effectively - also in combat. In order to create the best possible animations for the characters, professional stuntmen were used.
Combat is also supposed to be intuitive - enemies will react to our blows gradually, differently depending on the weapon we use, and each subsequent hit will cause them to behave differently. Both the undead and humans can lose limbs, be stunned, knocked over and so on. Developers even assure that Dying Light 2 will test the creativity of players in terms of brutal and bloody finishers. To this end, we'll use more than 200 unique weapons - agricultural, construction and military tools were used as inspiration for some of them... as well as items ending up in landfills.
The equipment will be found across the game world and then upgraded. What we'll have at our disposal will depend on the faction with which we're allied. During the stream two factions were mentioned - survivors, who move mainly on the rooftops and avoid combat, and the law enforcement, which are to stick to the ground and give us access to a large arsenal of heavy equipment, including explosives.
Dying Light 2 will be released on December 7 on PC, PS4, PS5, XONE and XSX|S. Recently, we had the opportunity to see how ray tracing looks in the game - the material can be found here. Previous episodes of the Dying 2 Know series are available here and here.