Elden Ring has received its first, de facto pre-release update. The developers took the opportunity to improve gameplay balance and address performance issues.
The release of From Software's new game is still ahead of us, but Elden Ring has already received first update with fixes. Patch 1.02 is available on all platforms.
If you remember complaints of some reviewers about strange performance fluctuations, you should be particularly happy about one piece of information. The patch has fixed the animation smoothness drops "under certain conditions". That's not a very specific statement, but hopefully it will reduce problems with unwarranted fps drops.
Developers ask that players be sure to install patch 1.02 before starting the game.
Still no word on when we can expect the addition of long announced ray tracing support. The implementation date for this technology will be revealed "in future announcements".
Elden Ring will be released on February 25 on PC, Xbox One, Xbox Series X/S, PlayStation 4 and PlayStation 5 consoles. Game files are now available for download, and will be available to play at midnight local time.
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Author: Jacob Blazewicz
Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with gamepressure.com in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).