Elden Ring Nightreign takes a page out of Sekiro's book: solo mode patch arrives next week

Playing Elden Ring Nightreign solo is not recommended. Thankfully, FromSoftware recognizes this and is introducing a Sekiro-inspired patch next week.

Matt Buckley

Elden Ring Nightreign takes a page out of Sekiro's book: solo mode patch arrives next week, image source: Elden Ring Nightreign, Developer: FromSoftware.
Elden Ring Nightreign takes a page out of Sekiro's book: solo mode patch arrives next week Source: Elden Ring Nightreign, Developer: FromSoftware.

Today, FromSoftware announced that they will introduce a patch next week to improve Elden Ring Nightreign’s solo mode. The latest game from the respected developer has been receiving somewhat mixed reviews, particularly in comparison to many of its previous titles. Many Steam users complain about the lack of many expected multiplayer features, such as the ability to play with just two people, an in-game voice chat, and cross-platform play. Despite these complaints, Nightreign still managed to reach over three hundred thousand concurrent players in the first hour after its release on Steam. That could improve over the weekend, and maybe next week, once this patch arrives, it will encourage more solo players to take on the Nightlord.

Elden Ring Nightreign steals a page out of Sekiro’s book to improve solo play

The official Elden Ring account shared the news of the patch on social media, explaining what players can expect. While taking on a solo expedition, players will gain “the effect ‘Automatic Revival Upon Defeat,’ which allows revival once per night boss battle…” This sounds like another FromSoftware game, Sekiro: Shadows Die Twice, where the iconic mechanic was a second chance. Seriously, though, this should be very helpful for solo expeditions. Usually, in a group of three, when a player goes down, they can be revived by the other players. Without other players, solo mode turned into an all-or-nothing challenge. The patch will also increase the amount of runes gained, which will give solo players more opportunities to level up and access more useful items.

While there are still issues that players would like to resolve, such as cross-play and a two-player mode, fans appreciate how quickly FromSoftware is introducing these changes. One user responded, saying, “Excellent additions! Thank you for being so quick to responding to feedback!” If this is any indication of how much the team is listening to feedback and preparing to introduce changes, it could be a promising sign of more significant improvements in the future. The team has already apologized for the lack of a two-player mode, so it could be something that’s already planned for a future patch.

The same Elden Ring social media account also shared that Nightreign has reached a major milestone: two million players have become Nightfarers. Since Nightreign is not on any subscription services like Game Pass or PS Plus, this implies that it must have sold two million copies on its first day, but for whatever reason, FromSoftware did not choose to phrase it that clearly.

Elden Ring Nightreign is a fascinating new direction for FromSoftware, a developer that made a name for itself with challenging single-player games. With a few more changes, Nightreign could turn into the game that many fans are asking for. But at this point, it doesn’t feel like it will be competing for Game of the Year once again. Now that this FromSoftware multiplayer experience is here, I will be personally curious to see how it informs their other upcoming title, The Duskbloods, a Nintendo Switch 2 exclusive multiplayer game.

Elden Ring: Nightreign

May 30, 2025

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Matt Buckley

Author: Matt Buckley

Matt has been writing for Gamepressure since 2020, and currently lives in San Diego, CA. Like any good gamer, he has a Steam wishlist of over three hundred games and a growing backlog that he swears he’ll get through someday. Aside from daily news stories, Matt also interviews developers and writes game reviews. Some of Matt’s recent favorites include Arco, Neva, Cocoon, Animal Well, Baldur’s Gate 3, and Tears of the Kingdom. Generally, Matt likes games that let you explore a world, tell a compelling story, and challenge you to think in different ways.

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