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News video games 17 July 2020, 11:00

author: Adrian Werner

Ghost of Tsushima - the Last Big PS4 Exclusive Launches

Today, Ghost of Tsushima debuted on the market. The latest work of Sucker Punch is the last big exclusive to be released on PlayStation 4.

Ghost of Tsushima is Sony's farewell to the PS4 console.

Finally, we've got to see the launch of Ghost of Tsushima, a samurai action game by Sucker Punch. The game is only available on PlayStation 4.

After buying Ghost of Tsushima, we'll have to download the first update. The patch is numbered 1.04, weighs about 11 GB and focuses on fixing technical errors and localization issues.

The game was warmly received and collects very good reviews, boasting an average rating of 83% on Metacritic. The title was also appreciated by our editor, who gave it 9/10.

The debut of the project is all the more noteworthy as Ghost of Tsushima is the last big exclusive to hit PlayStation 4. Sony has already switched the production capacity of its teams to the PS5 console, which will debut at the end of the year. There are still a lot of attractive premieres waiting for PS4 owners, but these will be mainly items released on several platforms.

The last days before the release of the game have traditionally been very fruitful, thanks to which a lot of materials has been released on the web, which may help us decide whether to buy Ghost of Tsushima. We were able to see a visual comparison showing the differences in graphics on PlayStation 4 and PS4 Pro. There was also a 52-minute gameplay recording from the beginning of the story campaign. In addition, one of the players, after spending 50 hours with the game, provided answers to an extensive set of questions about various aspects of the game.

  1. Ghost of Tsushima Review - The Last Wind of PlayStation 4
  2. Ghost of Tsushima - official website

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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